#785 · Recordkeepers · changed in this game
Tapu Koko
ElectricFairyOvercharge, Telepathy
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Discharge Phase 1 rotation Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 100 | Thunderbolt Phase 1 rotation A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 100 | Dazzling Gleam Phase 1 rotation Damages foes by emitting a bright flash. | Fairy | Spec | 80 | 100 | 10 |
| 100 | Shock Wave Phase 1 rotation A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 100 | Roost Phase 1 rotation Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 100 | Wild Charge Phase 2 rotation An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 100 | Iron Head Phase 2 rotation Slams the foe with a hard head. May cause flinching. | Steel | Phys | 80 | 100 | 15 |
| 100 | Acrobatics Phase 2 rotation Does double damage if the user has no item. | Flying | Phys | 55 | 100 | 15 |
| 100 | Play Rough Phase 2 rotation Plays rough with the foe. May lower Attack. | Fairy | Phys | 90 | 90 | 10 |
| 100 | Roost Phase 2 rotation Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 100 | Thunderbolt Phase 3 rotation A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 100 | Electro Ball Phase 3 rotation Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 100 | Wild Charge Phase 3 rotation An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 100 | Brave Bird Phase 3 rotation A low altitude charge that also hurts the user. | Flying | Phys | 120 | 100 | 15 |
| 100 | Roost Phase 3 rotation Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Tapu Koko
| Area | Method | Level | |
|---|---|---|---|
| Boss group — Island Guardians | Boss (choose one of the group) | 90–99, scales |
Other changes in this game
- Boss of the Island Guardians group: one of the 4 you can choose to face when that group is drawn for an area. Fights in 3 phases, restoring to full HP at each phase change.
- Its ability, Overcharge: Using an electric move sets Electric Terrain.
- Its ability, Telepathy: Can't be damaged by an ally.
- Innates switch on as your boss count grows: Surge Surfer (Faster on electricity.) — from your 2nd boss win; Motor Drive (Electricity raises Speed.) — from your 4th; Pressure (Raises foe's PP usage.) — from your 6th.
- Reward for beating it: the ability Overcharge (Using an electric move sets Electric Terrain.).