#078 · Recordkeepers · changed in this game
Rapidash
FireFlash Fire
Level-up moves 4
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Agility Phases 1–2 rotation Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 100 | Pyroclasm Phases 1–2 rotation Rapid charge cloaked in heat, more damage to slower foes. | Fire | Phys | 1 | 100 | 10 |
| 100 | Swords Dance Phases 1–2 rotation A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 100 | High Horsepower Phases 1–2 rotation Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Rapidash
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Flash Fire: Powers up if hit by fire.
- Innates switch on as your boss count grows: Speed Boost (Gradually boosts Speed.) — from your 2nd boss win; Defiant (Lowered stats up Attack.) — from your 4th; Flame Body (Burns the foe on contact.) — from your 6th.
- Reward for beating it: the move Agility+ (Relaxes the body to sharply boost Speed.).