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Kingambit
#983 · Recordkeepers · changed in this game

Kingambit

DarkSteelDefiant

Level-up moves 5

LvMoveTypeCatPowAccPP
100Swords Dance Phases 1–2 rotation
A fighting dance that sharply raises Attack.
NormalStat20
100Kowtow Cleave Phases 1–2 rotation
User slashes the foe after kowtowing. It never misses.
DarkPhys8510
100Iron Head Phases 1–2 rotation
Slams the foe with a hard head. May cause flinching.
SteelPhys8010015
100Sucker Punch Phases 1–2 rotation
DarkPhys701005
100Aerial Ace Phases 1–2 rotation
An extremely speedy and unavoidable attack.
FlyingPhys6020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Kingambit

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Defiant: Lowered stats up Attack.
  • Innates switch on as your boss count grows: Sharpness (Strengthens slicing moves.) — from your 2nd boss win; Battle Armor (Blocks critical hits.) — from your 4th; Analytic (Moving last boosts power.) — from your 6th.
  • Reward for beating it: the move Sucker Punch+ ().