#214 · Recordkeepers · changed in this game
Heracross
BugFightingLong Reach
Level-up moves 4
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Megahorn Phases 1–2 rotation A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 100 | Close Combat Phases 1–2 rotation | Fighting | Phys | 120 | 100 | 5 |
| 100 | Stone Edge Phases 1–2 rotation Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 100 | Night Slash Phases 1–2 rotation Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Heracross
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Long Reach: Never makes contact.
- Innates switch on as your boss count grows: Guts (Ups Attack if suffering.) — from your 2nd boss win; Swarm (Ups Bug moves in a pinch.) — from your 4th; Hustle (Trades accuracy for power.) — from your 6th.
- Reward for beating it: the move Megahorn+ (A brutal ramming attack using out-thrust horns.).