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Scizor
#212 · Recordkeepers · changed in this game

Scizor

BugSteelTechnician

Level-up moves 5

LvMoveTypeCatPowAccPP
100Swords Dance Phases 1–2 rotation
A fighting dance that sharply raises Attack.
NormalStat20
100Bullet Punch Phases 1–2 rotation
Punches as fast as a bul- let. It always hits first.
SteelPhys4010030
100Dual Wingbeat Phases 1–2 rotation
User slams the target with wings and hits twice in a row.
FlyingPhys4010010
100Roost Phases 1–2 rotation
Restores the user's HP by half of its max HP.
FlyingStat5
100Rock Smash Phases 1–2 rotation
A rock-crushing attack that may lower Defense.
FightingPhys4010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Scizor

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Technician: Boosts weaker moves.
  • Innates switch on as your boss count grows: Hyper Cutter (Prevents Attack reduction.) — from your 2nd boss win; Tough Claws (Boosts contact moves.) — from your 4th; Intimidate (Lowers the foe's Attack.) — from your 6th.
  • Reward for beating it: the move Bullet Punch+ (Punches as fast as a bul- let. It always hits first.).