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Magcargo
#219 · Recordkeepers · changed in this game

Magcargo

FireRockSimple

Level-up moves 3

LvMoveTypeCatPowAccPP
100Shell Smash Phases 1–2 rotation
Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
NormalStat15
100Earth Power Phases 1–2 rotation
Makes the ground erupt with power. May lower Sp. Def.
GroundSpec9010010
100Overheat Phases 1–2 rotation
Allows a full-power attack, but sharply lowers Sp. Atk.
FireSpec130905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Magcargo

AreaMethodLevel
Minibosses — Sun onlyMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In the Sun pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Simple: Prone to wild stat changes.
  • Innates switch on as your boss count grows: Flame Cloak (Using a fire move also boosts defense.) — from your 2nd boss win; Mental Block (Raises Sp.Def after using a status move.) — from your 4th; Uncontained Blaze (Fire moves also hurt inactive battlers.) — from your 6th.
  • Reward for beating it: the move Overheat+ (Allows a full-power attack, but sharply lowers Sp. Atk.).