#823 · Recordkeepers · changed in this game
Corviknight
FlyingSteelMirror Armor
Level-up moves 6
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Iron Defense Phases 1–2 rotation Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 100 | Brave Bird Phases 1–2 rotation A low altitude charge that also hurts the user. | Flying | Phys | 120 | 100 | 15 |
| 100 | Light Screen Phases 1–2 rotation Wall of light cuts special damage for 5 turns. | Psychic | Stat | — | — | 30 |
| 100 | Body Press Phases 1–2 rotation Does more damage the higher the user's Def. | Fighting | Phys | 80 | 100 | 10 |
| 100 | Metal Sound Phases 1–2 rotation Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 100 | 40 |
| 100 | Roost Phases 1–2 rotation Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Corviknight
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Mirror Armor: Reflect stat decreases.
- Innates switch on as your boss count grows: Analytic (Moving last boosts power.) — from your 2nd boss win; Bulletproof (Avoids some projectiles.) — from your 4th; Tough Claws (Boosts contact moves.) — from your 6th.
- Reward for beating it: the move Iron Defense+ (Hardens the body's surface to sharply raise Defense.).