#839 · Recordkeepers · changed in this game
Coalossal
RockFireRocky Payload
Level-up moves 4
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Tar Shot Phases 1–2 rotation Lowers the foe's Speed and makes it weak to Fire. | Rock | Stat | — | 100 | 15 |
| 100 | Flame Charge Phases 1–2 rotation Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 100 | Scald Phases 1–2 rotation Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 80 | 100 | 15 |
| 100 | Fire Blast Phases 1–2 rotation Incinerates everything it strikes. May cause a burn. | Fire | Spec | 110 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Coalossal
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — Sun only | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In the Sun pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Rocky Payload: Powers up Rock moves.
- Innates switch on as your boss count grows: Heat Erosion (Fire hits Ground and Rock super effective.) — from your 2nd boss win; Flash Fire (Powers up if hit by fire.) — from your 4th; Shape of Stone (Converts rocks to HP.) — from your 6th.
- Reward for beating it: the move Tar Shot+ (Lowers the foe's Speed and makes it weak to Fire.).