#144 · Recordkeepers · changed in this game
Articuno (Galar)
PsychicFlyingChilling Presence
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Freezing Glare Phase 1 rotation Shoots psychic power from the eyes. May frostbite. | Psychic | Spec | 90 | 100 | 10 |
| 100 | Air Slash Phase 1 rotation Attacks with a blade of air. May cause flinching. | Flying | Spec | 75 | 100 | 15 |
| 100 | Ice Beam Phase 1 rotation Blasts the foe with an icy beam. May cause frostbite. | Ice | Spec | 90 | 100 | 10 |
| 100 | Psychic Phase 1 rotation A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 100 | Roost Phase 1 rotation Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 100 | Freezing Glare Phase 2 rotation Shoots psychic power from the eyes. May frostbite. | Psychic | Spec | 90 | 100 | 10 |
| 100 | Ice Beam Phase 2 rotation Blasts the foe with an icy beam. May cause frostbite. | Ice | Spec | 90 | 100 | 10 |
| 100 | Psyshock Phase 2 rotation | Psychic | Spec | 80 | 100 | 10 |
| 100 | Hurricane Phase 2 rotation Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 100 | Psychic Noise Phase 3 rotation Sound waves that damage and prevent healing for 2 turns. | Psychic | Spec | 75 | 100 | 10 |
| 100 | Freezing Glare Phase 3 rotation Shoots psychic power from the eyes. May frostbite. | Psychic | Spec | 90 | 100 | 10 |
| 100 | Hurricane Phase 3 rotation Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 100 | Air Slash Phase 3 rotation Attacks with a blade of air. May cause flinching. | Flying | Spec | 75 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Articuno (Galar)
| Area | Method | Level | |
|---|---|---|---|
| Boss group — Galarian Birds | Boss (choose one of the group) | 90–99, scales |
Other changes in this game
- Boss of the Galarian Birds group: one of the 3 you can choose to face when that group is drawn for an area. Fights in 3 phases, restoring to full HP at each phase change.
- Its ability, Chilling Presence: Boosts Psychic moves in snow.
- Innates switch on as your boss count grows: Competitive (Lowered stats up Sp. Atk.) — from your 2nd boss win; Pressure (Raises foe's PP usage.) — from your 4th; Frigid Body (Inflicts frostbite on contact.) — from your 6th.
- Reward for beating it: the ability Competitive (Lowered stats up Sp. Atk.).