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Trainer · Route 104 South

Fisherman Darian

2 Pokémon
levels set by your team

Fisherman Darian fields 2 Pokémon, at levels the game sets from your own team in Route 104 South.

This is around Before your first gym badge in the story — that page lists everything you can have caught by this point.

Types on this team: Water ×2

PokémonAbility & itemMovesBase stats
MagikarpMagikarp
level set by your team
Water
Ability Swift Swim
Hardy nature
Tackle
HP20Attack10Defense55Sp. Atk15Sp. Def20Speed80Total200
FinneonFinneon
level set by your team
Water
Ability Swift Swim/Storm Drain
Hardy nature
Bubble Mud Shot
HP49Attack49Defense56Sp. Atk49Sp. Def61Speed66Total330

How to beat this team

Shared weaknesses. Electric hits 2 of 2, Grass hits 2 of 2.

Electric Pokémon you can have caught by this point. From this guide’s own encounter tables, by Before your first gym badge:

Open in the interactive guide Build a team for this point