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Gardevoir
#282 · Pokémon Overcomplicated · changed in this game

Gardevoir

PsychicFurryDancer, Fight Back, Prism Armor (hidden)

In Overcomplicated: Where to get it: no wild encounter table is published for this game, and the sheet gives it no location at all. Its base stats (total 518) are the same as in the official games. It is Psychic / Furry type here; the official games have it as Psychic / Fairy.

Level-up moves

This game's documentation doesn't publish learnsets, so none are listed here — see the coverage notes on the guide page.

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Gardevoir

Not found in the wild — no wild encounter table is published for this game, and the sheet gives it no location at all.

Other changes in this game

  • This game types it Psychic / Furry.
  • On this game's type chart it takes ×4 from Bug; ×2 from Ghost, Fire, Grass, Fairy, Light, Furry, Fake; ×½ from Rock, Steel, Lance; ×¼ from Fighting; nothing at all from Ice, Shouleil, King.
  • The sheet leaves one of this Pokémon's type slots as a placeholder ('Ralts Family Type2') rather than naming a type, so only 2 types are counted here.
  • Innate abilities (all 3 active at once, not picked one at a time): Dancer, Fight Back, Prism Armor.
  • What the new ones do: Fight Back — Fires back Fighting type moves
  • The six original stats shown here are the official games' numbers: the creator's FAQ says none of them were touched by this game. This game also adds 14 new stats; the creator hasn't published their numbers. See the list of new stats on the changes page.
  • The sheet does not publish a level-up learnset for it. The creator's feature list says every species' learnset was randomly generated, but which moves land at which level was never written down.