#224 · Pokémon Omega Ruby Origins · changed in this game
Samurott
WaterDarkTorrent, Swift Swim
In Omega Ruby Origins: Not in the wild: evolve Dewott at Level 36. It is Water / Dark type here; the official games have it as Water. Base stats still total 528; all six changed, most of all Speed (70 → 85). Abilities: it gains Swift Swim and loses Shell Armor.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Liquidation Attack that may lower DEFENSE. | Water | Phys | 85 | 100 | 10 |
| 1 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 1 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's DEFENSE. | Normal | Stat | 0 | 100 | 30 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 13 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | 0 | 0 | 30 |
| 21 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 25 | Water Pulse Attacks with ultrasonic waves. May confuse the foe | Water | Spec | 60 | 100 | 20 |
| 29 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | 0 | 20 |
| 34 | Aqua Jet deals damage and has a priority. | Water | Phys | 40 | 100 | 20 |
| 39 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | 0 | 100 | 5 |
| 46 | Night Slash Deals dmg and has an incrsd crticl-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 58 | Swords Dance A fighting dance that sharply raises ATTACK. | Normal | Stat | 0 | 0 | 20 |
| 63 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Samurott
Not found in the wild — evolve or trade for it.
Other changes in this game
- Can be taught by TM or HM: Water Pulse, Hail, Grass Knot, Hidden Power, Taunt, Ice Beam, Blizzard, Hyper Beam, Protect, Rain Dance, Frustration, Return, Dig, Brick Break, Double Team, Aerial Ace, Facade, Secret Power, Rest, Swords Dance, Thief, X-cutter, Surf, Rock Smash, Waterfall, Dive