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#503 · Emerald Imperium

Samurott in Emerald Imperium

Water / Steel — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Stats Attack 100 → 108, Sp. Atk 108 → 95, Speed 70 → 90 (total 528 → 543)
  • Type Water → Water / Steel
  • Abilities gains Sharpness

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Samurott in other guides

The same Pokémon, as 9 other hacks change it:

Where to find Samurott

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Jet
Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
1Megahorn
A brutal ramming attack using out-thrust horns.
BugPhys1208510
1Razor Shell
Tears at the foe with sharp shells.
WaterPhys7510010
1Slash On evolution
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys7010020
1Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys7010020
1Smart Strike
Hits with an accurate horn that never misses.
SteelPhys7010
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat10015
5Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat10030
7Water Gun
Squirts water to attack the foe.
WaterSpec4010025
11Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat10015
13Focus Energy
Focuses power to raise the critical-hit ratio.
NormalStat30
18Knock Off
Knocks down the foe's held item to prevent its use.
DarkPhys6510020
21Fury Cutter
An attack that intensifies on each successive hit.
BugPhys409520
26Scald
Shoots boiling water at the foe. May inflict a burn.
WaterSpec8010015
28Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec7510015
34Detect
Evades attack, but may fail if used in succession.
FightingStat5
39Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
46Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys9010010
49Retaliate
An attack that does more damage if an ally fainted.
NormalPhys701005
51Swords Dance
A fighting dance that sharply raises Attack.
NormalStat20
54Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
56Sacred Sword
FightingPhys9010015
59Razor Shell
Tears at the foe with sharp shells.
WaterPhys7510010
80Shell Smash
Raises offensive stats, but lowers defensive stats.
NormalStat15

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (31)

#Move · where to get itTypePow
TM03Flip Turn
Water60
TM07Snowscape
Ice
TM12Taunt
Dark
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM18Rain Dance
Water
TM21Icy Wind
Ice55
TM23Iron Tail
Steel100
TM28Dig
Ground80
TM40Aerial Ace
Flying60
TM75Swords Dance
Normal
TM81X-Scissor
Bug80
TM83Scald
Water80
TM86Grass Knot
Grass1
TM91Flash Cannon
Steel80
TM93Dragon Tail
Dragon60
TM98Work Up
Normal
TM101Superpower
Fighting120
TM119Iron Head
Steel80
TM120Liquidation
Water85
TM121Hydro Pump
Water110
TM127Air Slash
Flying75
TM132Knock Off
Dark65
TM154Megahorn
Bug120
TM168Vacuum Wave
Fighting40
TM170Steel Beam
Steel140
HM01Cut
Steel75
HM03Surf
Water90
HM04Strength
Normal80
HM06Rock Smash
Fighting60
HM07Waterfall
Water80