Great Tusk
#376 · Pokémon Omega Ruby Origins · changed in this game

Great Tusk

GroundFightingBattle Armor

In Omega Ruby Origins: It is not in any of this guide's encounter tables. Its type (Ground / Fighting) and base stats (total 570) are the same as in the official games. Abilities: it gains Battle Armor and loses Protosynthesis.

Level-up moves 19

LvMoveTypeCatPowAccPP
1Defense Curl
Curls up to conceal weak spots and raise DEFENSE.
NormalStat0040
1Fire Fang
Has a 10 chance to burn the target.
FirePhys659515
1Horn Attack
Jabs the foe with sharp horns.
NormalPhys6510025
1Ice Fang
Has a 10 chance to freeze the target.
IcePhys659515
1Iron Head
Has a 30 chance to make the target flinch.
SteelPhys8010015
1Play Rough
Has a 10 chance to lower the target's Attack.
FairyPhys909010
1Rollout
An attack lasting 5 turns with rising intensity.
RockPhys309020
1Stone Edge
Deals dmg and has an incrsd crticl-hit ratio.
RockPhys100805
1Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
FireStat005
1Thunder Fang
Has a 10 chance to paralyze the target.
ElectricPhys659515
7Bulldoze
It lowers hit Pokémon's Speed.
GroundPhys6010020
14Taunt
Taunts the foe into only using attack moves.
DarkStat010020
21Rapid Spin
Spins the body at high speed to strike the foe.
NormalPhys5010040
28Brick Break
Destroys barriers such as REFLECT and causes damage.
FightingPhys7510015
42Knock Off
Knocks down the foe's held item to prevent its use.
DarkPhys6510020
49Earthquake
A powerful quake, but has no effect on flying foes.
GroundPhys10010010
63Open Combat
Launches the user's body in the target. Recoil.
FightingPhys11010015
70Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005
77Megahorn
A brutal ramming attack using out-thrust horns.
BugPhys1208510

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Great Tusk

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Can be taught by TM or HM: Toxic, Hidden Power, Sunny Day, Taunt, Hyper Beam, Protect, Frustration, Earthquake, Return, Dig, Brick Break, Double Team, Sandstorm, Rock Tomb, Facade, Secret Power, Rest, Earth Power, Strength, Rock Smash