Feraligatr
#040 · Pokémon Omega Ruby Origins · changed in this game

Feraligatr

WaterTorrent

In Omega Ruby Origins: First found in Route 125 (Super Rod, Lv 5-45). Its type (Water) and base stats (total 530) are the same as in the official games. Abilities: it loses Sheer Force. 14 of its 19 level-up moves are new compared with Pokémon Ruby & Sapphire, including Dragon Claw and Curse.

Level-up moves 19

LvMoveTypeCatPowAccPP
0Dragon Claw
Slashes the foe with sharp claws.
DragonPhys8010015
0Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys7010020
1Curse
A move that functions differently for GHOSTS.
GhostStat0010
1Ice Punch
An icy punch that may freeze the foe.
IcePhys7510015
1Psychic Fangs
Destroys barriers such as REFLECT and causes damage.
PsychicPhys8510010
1Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys759010
1Shadow Claw
Deals dmg and has an incrsd crticl-hit ratio.
GhostPhys7010015
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
6Water Gun
Squirts water to attack the foe.
WaterSpec4010025
10Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
15Bubble Beam
Forcefully sprays bubbles that may lower SPEED.
WaterSpec6510020
21Aqua Jet
deals damage and has a priority.
WaterPhys4010020
21Ice Fang
Has a 10 chance to freeze the target.
IcePhys659515
30Crunch
Crunches with sharp fangs. May lower DEFENSE.
DarkPhys8010015
35Screech
Emits a screech to sharply reduce the foe's DEFENSE.
NormalStat08540
40Liquidation
Attack that may lower DEFENSE.
WaterPhys8510010
50Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
56Outrage
A rampage of 2 to 3 turns that confuses the user.
DragonPhys12010010
65Superpower
Boosts strength sharply, but lowers abilities.
FightingPhys1201005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Feraligatr

AreaMethodLevel
Route 125Super Rod5-45

Other changes in this game

  • Can be taught by TM or HM: Dragon Claw, Water Pulse, Toxic, Hail, Hidden Power, Taunt, Ice Beam, Blizzard, Hyper Beam, Protect, Rain Dance, Frustration, Earthquake, Return, Dig, Brick Break, Double Team, Rock Tomb, Scald, Facade, Secret Power, Rest, Swords Dance, Focus Blast, Surf, Strength, Rock Smash, Waterfall, Dive