Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Growl Growls cutely to reduce the foe's ATTACK. | Normal | Stat | — | 100 | 40 |
| 1 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 11 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 19 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 24 | Flame Wheel A fiery charge attack that may inflict a burn. | Fire | Phys | 60 | 100 | 25 |
| 25 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 29 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 30 | Curse A move that functions differently for GHOSTS. | Mystery | Stat | — | — | 10 |
| 31 | Amnesia Forgets about something and sharply raises SP. DEF. | Psychic | Stat | — | — | 20 |
| 33 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 37 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 39 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | 100 | 10 |
| 45 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 49 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 55 | Fissure A one-hit KO move that drops the foe in a fissure. | Ground | Phys | 1 | 30 | 5 |
| 57 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 22
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Poison | — |
| TM10 | Hidden Power Slateport City | Mystery | 60 |
| TM11 | Sunny Day Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 90 |
| TM37 | Sandstorm Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 110 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 130 |
| HM04 | Strength Rusturf Tunnel | Normal | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Camerupt
Not found in the wild — evolve or trade for it.