Camerupt in Emerald Imperium
Fire / Ground — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats HP 70 → 90 (total 460 → 480)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Mega Evolves into Camerupt (Mega) while holding the Cameruptite
Camerupt in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Camerupt
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Rock Slide On evolution Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 100 | 10 |
| 1 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 100 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 8 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 8 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 12 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 15 | Flame Burst A bursting flame that does damage to all foes. | Fire | Spec | 70 | 100 | 15 |
| 19 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 22 | Lava Plume | Fire | Spec | 80 | 100 | 15 |
| 26 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 29 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 31 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 100 | 20 |
| 39 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 46 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 52 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 56 | Hydro Steam This move's power increases under harsh sunlight. | Water | Spec | 80 | 100 | 15 |
| 63 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | — | 100 | 5 |
| 66 | Steam Eruption Immerses the foe in heated steam. May inflict a burn. | Water | Spec | 120 | 100 | 5 |
| 72 | Magma Storm Traps the foe in a vortex of fire for turns. | Fire | Spec | 100 | 75 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM11 | Sunny Day | Fire | — |
| TM22 | Solar Beam | Grass | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM35 | Flamethrower | Fire | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM50 | Overheat | Fire | 130 |
| TM61 | Will-O-Wisp | Fire | — |
| TM64 | Explosion | Normal | 150 |
| TM69 | Rock Polish | Rock | — |
| TM71 | Stone Edge | Rock | 100 |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Flame Charge | Fire | 50 |
| TM80 | Rock Slide | Rock | 75 |
| TM83 | Scald | Water | 80 |
| TM91 | Flash Cannon | Steel | 80 |
| TM94 | Trailblaze | Grass | 50 |
| TM96 | Bulldoze | Ground | 60 |
| TM102 | Scorching Sands | Ground | 70 |
| TM104 | Heat Crash | Fire | 1 |
| TM105 | Body Press | Fighting | 80 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM142 | Earth Power | Ground | 90 |
| TM144 | Heat Wave | Fire | 95 |
| TM147 | High Horsepower | Ground | 95 |
| TM150 | Flare Blitz | Fire | 120 |
| TM158 | Body Slam | Normal | 85 |
| TM164 | Temper Flare | Fire | 75 |
| TM172 | Heavy Slam | Steel | 1 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |