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Charjabug
#737 · Pokémon Mirror Gold · changed in this game

Charjabug

BugElectricBattery

In Mirror Gold: First found in Bell Tower 7F (Grass (Morning / Day), Lv 30-34). Its type (Bug / Electric) and abilities are the same as in the official games. Base stats total 412, up from 400; 5 of the six changed, most of all HP (57 → 73).

Level-up moves 19

LvMoveTypeCatPowAccPP
1Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat——20
1Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat——20
1Vice Grip
Inflicts regular damage with no additional effect.
NormalPhys5510030
1Mud-Slap
Has a chance to lower the target’s accuracy by one stage.
GroundSpec2010010
1String Shot
Lowers the target’s Speed by two stages.
BugStat—9540
1Bug Bite
If target has a berry, inflicts double damage and uses the berry.
BugPhys6010020
1Bite
Has a chance to make the target flinch.
DarkPhys6010025
4String Shot
Lowers the target’s Speed by two stages.
BugStat—9540
7Mud-Slap
Has a chance to lower the target’s accuracy by one stage.
GroundSpec2010010
12Bite
Has a chance to make the target flinch.
DarkPhys6010025
13Bug Bite
If target has a berry, inflicts double damage and uses the berry.
BugPhys6010020
19Spark
Has a chance to paralyze the target.
ElectricPhys6510020
19Acrobatics
Has double power if the user has no held item.
FlyingPhys5510015
29Tailwind
For three turns, friendly Pokémon have doubled Speed.
FlyingStat——15
33X-Scissor
Inflicts regular damage with no additional effect.
BugPhys8010015
34Crunch
Has a chance to lower the target’s Defense by one stage.
DarkPhys8010015
43Dig
User digs underground, dodging all attacks, and hits next turn.
GroundPhys8010010
53Iron Defense
Raises the user’s Defense by two stages.
SteelStat——15
54Discharge
Has a chance to paralyze the target.
ElectricSpec8010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 33

#Move · where to get itTypePow
TR02Toxic
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Poison—
TR07Thunder
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Electric110
TM010Hidden Power
Normal60
TR13Thunder Wave
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Electric—
TM016Light Screen
Goldenrod Department Store 5F
Psychic—
TM017Protect
Goldenrod Department Store 5F
Normal—
TM018Rain Dance
Water—
TR18Shock Wave
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Electric60
TM021Frustration
Celadon Department Store 3F
Normal—
TM024Thunderbolt
Electric90
TR26Endure
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Normal—
TM027Return
Celadon Department Store 3F
Normal—
TR27Electro Ball
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Electric—
TM028Dig
Celadon Department Store 3F
Ground80
TR36Iron Defense
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Steel—
TM042Facade
Normal70
TM043Secret Power
Normal70
TM044Rest
Psychic—
TM045Attract
Normal—
TM052Crunch
Goldenrod Department Store 5F
Dark80
TM057Charge Beam
Electric50
TM081X-Scissor
Bug80
TM082Sleep Talk
Normal—
TM083Volt Switch
Goldenrod Department Store 5F
Electric70
TM084Poison Jab
Poison80
TM087Swagger
Celadon Department Store 3F
Normal—
TM090Substitute
Normal—
TM121Baton Pass
Celadon Department Store 3F
Normal—
TM122Electric Terrain
Vermilion / Safari Mart (also at Celadon Department Store 3F)
Electric—
TM126Wild Charge
Celadon Department Store 3F
Electric90
TM131Charge
Violet City Mart (also at Celadon Department Store 3F)
Electric—
TM140Bug Bite
Celadon Department Store 3F
Bug60
TM143Lunge
Celadon Department Store 3F (also at Fuchsia Mart)
Bug80

Where to find Charjabug

AreaMethodLevel
Bell Tower 7FGrass (Morning / Day)30-34

Other changes in this game

  • Evolves into Vikavolt — on levelling up in a special magnetic field
  • Evolves into Vikavolt — with Thunder Stone
  • Egg moves: Discharge, Harden
  • Tutor moves: Bug Bite, Electroweb, Iron Defense, Magnet Rise, Rising Voltage, Shock Wave, Skitter Smack, Snore
  • A wild one can rarely hold Cell Battery.