Charjabug in Emerald Imperium
Bug / Electric — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains Swarm and loses Battery
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Evolves into Vikavolt at New Mauville
- Evolves into Vikavolt with a Thunder Stone
Charjabug in other guides
The same Pokémon, as 6 other hacks change it:
Where to find Charjabug
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Charge On evolution Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 40 | 100 | 10 |
| 1 | String Shot Binds the foe with string to reduce its Speed. | Bug | Stat | — | 95 | 40 |
| 1 | Vise Grip Grips the foe with large and powerful pincers. | Normal | Phys | 55 | 100 | 30 |
| 4 | String Shot Binds the foe with string to reduce its Speed. | Bug | Stat | — | 95 | 40 |
| 7 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 40 | 100 | 10 |
| 10 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 13 | Bug Bite | Bug | Phys | 60 | 100 | 20 |
| 16 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 19 | Acrobatics Does double damage if the user has no item. | Flying | Phys | 55 | 100 | 15 |
| 25 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 31 | X-Scissor Slashes the foe with crossed scythes, claws, etc. | Bug | Phys | 80 | 100 | 15 |
| 37 | Dig Digs underground the first turn and strikes next turn. | Ground | Phys | 80 | 100 | 10 |
| 43 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 49 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (15)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM15 | Electroweb | Electric | 55 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM28 | Dig | Ground | 80 |
| TM57 | Charge Beam | Electric | 50 |
| TM73 | Thunder Wave | Electric | — |
| TM81 | X-Scissor | Bug | 80 |
| TM84 | Poison Jab | Poison | 80 |
| TM92 | Volt Switch | Electric | 70 |
| TM95 | Acrobatics | Flying | 55 |
| TM99 | Wild Charge | Electric | 90 |
| TM109 | Bug Bite | Bug | 60 |
| TM140 | Iron Defense | Steel | — |
| HM05 | Flash | Electric | 60 |