Mewtwo (Mega X) in Inclement Emerald
Psychic / Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats Attack 110 → 190, Defense 90 → 100, Sp. Def 90 → 100 (total 680 → 780)
- Type Psychic → Psychic / Fighting
- Abilities gains Steadfast and loses Pressure, Unnerve
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Move tutors: Seismic Toss, Shock Wave, Swift, Snatch, Mimic, Mud-Slap, Metronome, Counter, Signal Beam, Magic Coat, Gravity, Dynamic Punch, Psych Up, ThunderPunch, Fire Punch, Ice Punch, Icy Wind, Low Kick, Zen Headbutt, Body Slam, Swagger, Role Play, Trick, Aqua Tail, Foul Play, Double-Edge, Aura Sphere, Hurricane, Nasty Plot, Stored Power, Selfdestruct, Psycho Cut, Psychic Terrain, Meteor Mash, Power-Up Punch, Agility, Teleport
Mewtwo (Mega X) in other guides
The same Pokémon, as 4 other hacks change it:
Where to find Mewtwo (Mega X)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Laser Focus Guarantees the next move will be a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Psywave Attacks with a psychic wave of varying intensity. | Psychic | Spec | 1 | 100 | 15 |
| 1 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 8 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 15 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 22 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 29 | Miracle Eye Negate evasiveness and Dark-type's immunities. | Psychic | Stat | — | — | 40 |
| 36 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 43 | Guard Swap Swaps changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 43 | Power Swap Swaps changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 50 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 57 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 64 | Barrier Creates a barrier that sharply raises Defense. | Psychic | Stat | — | — | 20 |
| 71 | Me First Executes the foe's attack with greater power. | Normal | Stat | — | — | 20 |
| 78 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 10 |
| 85 | Mist Creates a mist that stops reduction of abilities. | Ice | Stat | — | — | 30 |
| 92 | Aura Sphere Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 100 | Psystrike Attacks with a psychic wave that does physical damage. | Psychic | Spec | 100 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (46)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map — the source doesn't say where this one comes from | Fighting | 150 |
| TM03 | Water Pulse Not placed on any map — the source doesn't say where this one comes from | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM07 | Hail Not placed on any map — the source doesn't say where this one comes from | Ice | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Not placed on any map — the source doesn't say where this one comes from | Ice | 90 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not placed on any map — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Not placed on any map — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map — the source doesn't say where this one comes from | Ghost | 80 |
| TM31 | Brick Break Not placed on any map — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Route 113 | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM35 | Flamethrower Not placed on any map — the source doesn't say where this one comes from | Fire | 90 |
| TM37 | Sandstorm Not placed on any map — the source doesn't say where this one comes from | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 110 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Not placed on any map — the source doesn't say where this one comes from | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM48 | Skill Swap Not placed on any map — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM52 | Focus Blast Lilycove City — Department Store 4F | Fighting | 120 |
| TM53 | Energy Ball Not placed on any map — the source doesn't say where this one comes from | Grass | 90 |
| TM54 | Psyshock Not placed on any map — the source doesn't say where this one comes from | Psychic | 80 |
| TM57 | Charge Beam Slateport City | Electric | 50 |
| TM58 | Endure Slateport City — Pokemon Fan Club | Normal | — |
| TM60 | Drain Punch Fallarbor Town — Mart | Fighting | 75 |
| TM61 | Will-O-Wisp Not placed on any map — the source doesn't say where this one comes from | Fire | — |