Girafarig in Inclement Emerald
Normal / Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Egg moves: Take Down, Amnesia, Foresight, Future Sight, Beat Up, Wish, Magic Coat, Double Kick, Mirror Coat, Razor Wind, Skill Swap, Secret Power, Mean Look, Psychic Terrain, Psychic Fangs
- Move tutors: Psychic Fangs, Shock Wave, Swift, Mimic, Mud-Slap, Signal Beam, Magic Coat, Gravity, Uproar, Psych Up, Zen Headbutt, Body Slam, Swagger, Trick, Foul Play, Double-Edge, Hyper Voice, Crunch, Baton Pass, Nasty Plot, Ice Fang, Fire Fang, Thunder Fang, Psychic Terrain, Expanding Force, Stomping Tantrum, Agility, Teleport
In the Rebalanced version
Everything above is the Standard version. In Rebalanced, its abilities are Strong Jaw, Contrary, Sap Sipper; base stats are 70 / 90 / 65 / 100 / 65 / 105.
Girafarig in other guides
The same Pokémon, as 17 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxElite ReduxEmerald ImperiumEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Girafarig
| Area | Method | Level | |
|---|---|---|---|
| Route 111 | Grass | Scales | |
| Safari Zone | Grass | Scales |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Guard Swap Swaps changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Power Swap Swaps changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Psychic Terrain The ground turns weird for 5 turns. Blocks priority. | Psychic | Stat | — | — | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 5 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 10 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 14 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 19 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 23 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 28 | Double Hit Slams the foe with a tail etc. Strikes twice. | Normal | Phys | 35 | 90 | 10 |
| 32 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 37 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 39 | Psychic Fangs Chomps with psychic fangs. Destroys any barriers. | Psychic | Phys | 85 | 100 | 10 |
| 41 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 43 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 46 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM23 | Iron Tail Not placed on any map — the source doesn't say where this one comes from | Steel | 100 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not placed on any map — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Not placed on any map — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Route 113 | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not placed on any map — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM53 | Energy Ball Not placed on any map — the source doesn't say where this one comes from | Grass | 90 |
| TM57 | Charge Beam Slateport City | Electric | 50 |