Girafarig in Blaze Black 2 Redux & Volt White 2 Redux
#203 · Normal / Psychic · see locations below
NormalPsychic
Abilities
Sap Sipper, Rattled, Sap Sipper (hidden)
Base stats
In the Classic version
Everything above is the Complete version. In Classic, its abilities are Sap Sipper, Early Bird, Sap Sipper; base stats are 70 / 80 / 65 / 90 / 65 / 85.
Where to find Girafarig
| Area | Method | Level | |
|---|---|---|---|
| Route 12 | Grass | 43-45 | |
| Route 12 | Doubles Grass | 44-46 | |
| The Nature Preserve | Grass | 1-100 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 1 | Foul Play Calculates damage with the target’s attacking stat. | Dark | Phys | 95 | 100 | 15 |
| 1 | High Horsepower Inflicts regular damage with no additional effect. | Ground | Phys | 95 | 95 | 10 |
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 35 | 100 | 15 |
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 30 |
| 4 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 20 |
| 7 | Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 10 | Guard Swap User swaps Defense and Special Defense changes with the target. | Psychic | Stat | — | — | 10 |
| 10 | Power Swap User swaps Attack and Special Attack changes with the target. | Psychic | Stat | — | — | 10 |
| 13 | Stomp Has a chance to make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 16 | Double Kick Hits twice in one turn. | Fighting | Phys | 30 | 100 | 30 |
| 19 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 60 | 100 | 10 |
| 22 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 25 | Beat Up Hits once for every conscious Pokémon the trainer has. | Dark | Phys | — | 100 | 10 |
| 28 | Double Hit Hits twice in one turn. | Normal | Phys | 35 | 90 | 10 |
| 31 | Future Sight Hits the target two turns later. | Psychic | Spec | 120 | 100 | 10 |
| 34 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 10 |
| 37 | Body Slam Has a chance to paralyze the target. | Normal | Phys | 85 | 100 | 15 |
| 41 | Psyshield Bash | Psychic | Phys | 70 | 95 | 10 |
| 44 | Wish User will recover half its max HP at the end of the next turn. | Normal | Stat | — | — | 10 |
| 48 | Psychic Fangs Destroys Reflect and Light Screen. | Psychic | Phys | 85 | 100 | 10 |
| 52 | Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Stat | — | — | 20 |
| 56 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 60 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (41)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Desert Resort (moved from its original spot) | Psychic | 80 |
| TM04 | Calm Mind Lacunosa Town (moved from its original spot) | Psychic | — |
| TM06 | Toxic Seaside Cave | Poison | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM11 | Sunny Day Mistralton City Pokémon Center | Fire | — |
| TM16 | Light Screen Nimbasa City Pokémon Center | Psychic | — |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM19 | Giga Drain Village Bridge (was Telekinesis in the original game) | Grass | 80 |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM24 | Thunderbolt Lentimas Town (moved from its original spot) | Electric | 90 |
| TM25 | Thunder Relic Passage (moved from its original spot) | Electric | 110 |
| TM26 | Earthquake Driftveil City Gym (moved from its original spot) | Ground | 100 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM29 | Psychic Route 13 | Psychic | 90 |
| TM30 | Shadow Ball Strange House (moved from its original spot) | Ghost | 80 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM33 | Reflect Nimbasa City Pokémon Center | Psychic | — |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM46 | Aura Sphere Victory Road (was Thief in the original game) | Fighting | 90 |
| TM47 | Low Sweep Virbank Complex (moved from its original spot) | Fighting | 65 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM49 | Echoed Voice Nimbasa City | Normal | 50 |
| TM53 | Energy Ball Aspertia City | Grass | 90 |
| TM57 | Charge Beam Lentimas Town | Electric | 50 |
| TM60 | Quash Abundant Shrine (moved from its original spot) | Dark | — |
| TM67 | Retaliate Team Plasma Frigate | Normal | 70 |
| TM70 | Flash Castelia City | Normal | — |
| TM73 | Thunder Wave Nimbasa City Pokémon Center | Electric | — |
| TM77 | Psych Up Chargestone Cave (moved from its original spot) | Normal | — |
| TM78 | Bulldoze Desert Resort (moved from its original spot) | Ground | 60 |
| TM83 | Work Up Aspertia City Gym | Normal | — |
| TM85 | Play Rough Relic Passage (was Dream Eater in the original game) | Fairy | 90 |
| TM86 | Grass Knot Castelia Gardens (moved from its original spot) | Grass | — |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM92 | Trick Room Plasma Frigate (moved from its original spot) | Psychic | — |
| TM94 | Rock Smash Virbank Complex | Fighting | 55 |
| HM04 | Strength See the hack's item list | Normal | 85 |