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Every item in Pokémon Hearth and where to find it
90 items the game places somewhere, with what each one does and every spot it turns up — including which story checkpoint puts it in reach.
| Item | What it does | Where to find it |
|---|---|---|
| Antidote | Out of battle, heals a poisoned Pokémon. |
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| Ashii's Scarf | A soft silk scarf, proof of a girl's love. |
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| Awakening | Out of battle, awakens a sleeping Pokémon. |
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| Berry Juice | A 100% pure juice that restores HP by 20 points. | |
| Burn Heal | Out of battle, heals a Pokémon of a burn. |
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| Charcoal | A hold item that raises the power of Fire-type moves. |
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| Cheri Berry | A hold item that heals paralysis in battle. |
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| Choice Scarf | Boosts Speed, but allows the use of only one move. | |
| Covert Cloak | Protects holder from additional effects of moves. |
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| Destiny Knot | If the holder falls in love, the foe does too. | |
| Dusk Ball | Works well if used in a dark place. | |
| Dusk Stone |
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| Escape Rope | Use to escape instantly from a cave or a dungeon. |
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| Everstone | A wondrous hold item that prevents evolution. |
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| Excape Rope | Escape from a cave or dungeon. Gently used. | |
| Fire Stone | ||
| Fishcake | A fish-shaped cake. Heals all status problems. | |
| Fresh Water | A mineral water that restores HP by 30 points. | |
| Full Incense |
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| Great Ball | A good Ball with a higher catch rate than a Poké Ball. |
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| Heal Ball | A remedial Ball that restores caught Pokémon. | |
| Heart Scale | A lovely scale. It is coveted by collectors. |
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| Hyper Ointment | Out of battle, gives 120 HP back to a Pokémon. |
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| Hypergiri | Gives 120 HP back to a Pokémon. | |
| Ice Heal | Out of battle, defrosts a frozen Pokémon. |
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| Lava Cookie | A local specialty that heals all status problems. | |
| Lax Incense | A hold item that lowers the foe's accuracy. |
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| Leaf Stone | ||
| Letter | A letter to the Elder of Silveridge. | |
| Luck Incense |
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| Lum Berry | A hold item that heals any status problem in battle. | |
| Max Ether | Fully restores the PP of a selected move. | |
| Metal Coat | A hold item that raises the power of Steel-type moves. | |
| Metal Powder | A hold item that raises Ditto's Defense. | |
| Moon Stone |
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| Nugget | A nugget of pure gold. Can be sold at a high price. | |
| Odd Incense |
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| Ointment | Out of battle, gives 20 HP back to a Pokémon. |
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| Old Rod | Use by any body of water to fish for wild Pokémon. | |
| Oran Berry | A hold item that restores 10 HP in battle. | |
| Paralyze Heal | Out of battle, heals a paralyzed Pokémon. |
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| Poké Ball | A tool used for catching wild Pokémon. |
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| Poké Doll | ||
| Protein | Raises the base Attack stat of one Pokémon. | |
| Pure Incense |
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| Raikou Balm | Its scent jolts a Pokémon awake, and boosts Atk. |
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| Rare Candy | Raises the level of a Pokémon by one. |
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| Revival Balm | A bitter herb. Revives a Pokémon outside of battle. |
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| Revival Herb | A bitter herb. Revives a Pokémon outside of battle. |
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| Revival Powder | A bitter powder. Revives a Pokémon outside of battle. |
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| Rock Incense |
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| Rose Incense |
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| Sableye Gem | A gem shed by a Sableye. Can fetch a good price. | |
| Sea Incense |
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| Secret of Blade | A secret knowledge to cut small trees and grass. | |
| Secret of Foam | A secret knowledge to cross bodies of water. |
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| Secret of Smash | A secret knowledge to smash rocks. | |
| Silk Scarf | A hold item that raises the power of Normal-type moves. |
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| Sitrus Berry | A hold item that restores the user's HP a little. |
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| Slowpoke Tail | A very tasty tail of something. | |
| Star Piece | A red gem shard. It would sell for a very high price. | |
| Stardust | Beautiful red sand. Can be sold at a high price. | |
| Super Ointment | Out of battle, gives 60 HP back to a Pokémon. |
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| Superb Elixir | Medicine made by Kura's healer. |
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| Supergiri | Gives 60 HP back to a Pokémon. |
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| Thunder Stone | ||
| Tiny Mushroom | A plain mushroom that would sell at a cheap price. |
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| Tm04 teaches TM04 | Raises Sp. Atk and Sp. Def by focusing the mind. | |
| Tm11 teaches TM11 | Raises the power of Fire-type moves for 5 turns. | |
| Tm18 teaches TM18 | Raises the power of Water-type moves for 5 turns. |
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| Tm43 teaches TM43 | Adds an effect to attack depending on the location. | |
| Tm51 teaches TM51 | The move's type and power change with the weather. |
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| Tm52 teaches TM52 | Does more damage when the user is not holding an item. | |
| Tm53 teaches TM53 | The type of attack varies depending on the location. | |
| Tm54 teaches TM54 | Slashes the foe with crossed scythes or claws. |
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| Tm65 teaches TM65 | Gently nicks the foe. Has no effect. | |
| Tm66 teaches TM66 | Gently crushes a pebble. Has no effect. | |
| Tm70 teaches TM70 | Splashes around. Has no effect. |
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| Tm71 teaches TM71 | Fires an odd ray. May confuse the foe. |
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| Tm72 teaches TM72 | Strikes with a shadow claw. High critical hits. | |
| Toku Map | Can be viewed anytime. Shows your present location. | |
| Ultra Ball | A better Ball with a higher catch rate than a Great Ball. |
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| Ultro Ball | A better Ball with a higher catch rate than a Grate Ball. |
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| Uumegiri | Gives 20 HP back to a Pokémon. | |
| Wailmer Pail | A tool used for watering Berries and plants. | |
| Water Stone | ||
| White Herb | A hold item that restores any lowered stat. | |
| Wise Glasses | A pair of glasses that ups the power of special moves. |
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| Wise Mirror | A hold item that gets Exp. points from battles. |
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| Zinc | Raises the base Sp. Def stat of one Pokémon. |