#644 · HeartGold Generations · unchanged from the official games
Zekrom
DragonElectricTeravolt
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Dragon / Electric), base stats (total 680) and abilities are the same as in the official games.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Dragon Breath The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Noble Roar Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | Normal | Stat | — | 100 | 30 |
| 1 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | Rock | Spec | 60 | 100 | 5 |
| 1 | Thunder Fang The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 1 | Dragon Rage The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | Dragon | Spec | — | 100 | 10 |
| 15 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | Rock | Spec | 60 | 100 | 5 |
| 21 | Slash The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 29 | Dragon Breath The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 31 | Thunderbolt A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | Electric | Spec | 90 | 100 | 15 |
| 32 | Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 41 | Crunch The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | Dark | Phys | 80 | 100 | 15 |
| 42 | Dragon Claw The user slashes the foe with huge, sharp claws. | Dragon | Phys | 80 | 100 | 15 |
| 42 | Imprison If the foe knows any move also known by the user, the foe is prevented from using it. | Psychic | Stat | — | — | 10 |
| 48 | Fusion Bolt The user throws down a giant bolt. It does more damage when influenced by an enormous flame. | Electric | Spec | 100 | 100 | 5 |
| 64 | Noble Roar Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | Normal | Stat | — | 100 | 30 |
| 70 | Thunder A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | Electric | Spec | 110 | 70 | 10 |
| 72 | Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | Normal | Spec | 90 | 100 | 10 |
| 82 | Outrage The user rampages and attacks for two to three turns. However, it then becomes confused. | Dragon | Phys | 120 | 100 | 10 |
| 93 | Bolt Strike The user surrounds itself with abundant electricity that can paralyze and charges its target. | Electric | Spec | 130 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 47
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM02 | Dragon Claw | Dragon | 80 |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM47 | Steel Wing | Steel | 70 |
| TM51 | Roost | Flying | — |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM65 | Shadow Claw | Ghost | 70 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM71 | Stone Edge | Rock | 100 |
| TM73 | Thunder Wave | Electric | — |
| TM76 | Stealth Rock | Rock | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| HM01 | Cut | Normal | 50 |
| HM02 | Fly | Flying | 90 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Zekrom
Not found in the wild — evolve or trade for it.