Zekrom in Blaze Black 2 & Volt White 2
#644 · Dragon / Electric · In addition to their Dragonspiral roof appearance (now at Lv. 75), you can catch both in Dragonspiral Tower at Lv. 75 after talking to the post-Kyurem Veteran. And they're shiny!
DragonElectric
Abilities
Teravolt, Teravolt
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Zekrom
| Area | Method | Level | |
|---|---|---|---|
| Dragonspiral Tower - Indoors | Special Event — Blaze Black 2 | 75 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Dragon Rage Inflicts 40 points of damage. | Dragon | Spec | — | 100 | 10 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 8 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Stat | — | — | 10 |
| 15 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Spec | 60 | 100 | 5 |
| 22 | Thunderbolt Has a chance to paralyze the target. | Electric | Spec | 95 | 100 | 15 |
| 29 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 36 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 43 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 50 | Fusion Bolt With Fusion Flare, inflicts double damage. | Electric | Phys | 100 | 100 | 5 |
| 54 | Dragon Claw Inflicts regular damage with no additional effect. | Dragon | Phys | 80 | 100 | 15 |
| 64 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Stat | — | — | 10 |
| 71 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 78 | Thunder Has a chance to paralyze the target. | Electric | Spec | 120 | 70 | 10 |
| 85 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 92 | Hyper Voice Inflicts regular damage with no additional effect. | Normal | Spec | 90 | 100 | 10 |
| 100 | Bolt Strike Has a chance to paralyze the target. | Electric | Phys | 130 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (43)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM02 | Dragon Claw Victory Road — given to you | Dragon | 80 |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black 2 / White 2 | Psychic | — |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black 2 / White 2 | Normal | 40 |
| TM52 | Focus Blast Relic Passage — in an item ball | Fighting | 120 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM65 | Shadow Claw Same place as Black 2 / White 2 | Ghost | 90 |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM71 | Stone Edge Victory Road — in an item ball | Rock | 100 |
| TM72 | Volt Switch Same place as Black 2 / White 2 | Electric | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM80 | Rock Slide Same place as Black 2 / White 2 | Rock | 75 |
| TM82 | Dragon Tail Same place as Black 2 / White 2 | Dragon | 60 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM91 | Flash Cannon Chargestone Cave — in an item ball | Steel | 80 |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |
| HM02 | Fly Same place as Black 2 / White 2 | Flying | 90 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |