#771 · HeartGold Generations · unchanged from the official games
Pyukumuku
WaterInnards Out, Unaware (hidden)
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Water), base stats (total 410) and abilities are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Baton Pass The user switches places with a party Pokémon in waiting, passing along any stat changes. | Normal | Stat | — | — | 40 |
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Water Sport The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Water | Stat | — | — | 15 |
| 1 | Mud Sport The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | Ground | Stat | — | — | 15 |
| 1 | Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | Normal | Phys | — | — | 10 |
| 5 | Helping Hand A move that boosts the power of the ally’s attack in a Double Battle. | Normal | Stat | — | — | 20 |
| 9 | Taunt The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Dark | Stat | — | 100 | 20 |
| 14 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 18 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | Fighting | Phys | — | 100 | 20 |
| 23 | Purify --- | Poison | Stat | — | — | 20 |
| 27 | Curse A move that works differently for the Ghost type than for all the other types. | Ghost | Stat | — | — | 10 |
| 32 | Gastro Acid The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. | Poison | Stat | — | 100 | 10 |
| 36 | Pain Split The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. | Normal | Stat | — | — | 20 |
| 41 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 45 | Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 50 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Poison | Stat | — | 90 | 10 |
| 54 | Memento The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. | Dark | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 8
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM07 | Hail | Ice | — |
| TM12 | Taunt | Dark | — |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM67 | Recycle | Normal | — |
| TM77 | Psych Up | Normal | — |
Where to find Pyukumuku
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Endure, Bestow, Tickle, Spite