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Passimian
#766 · HeartGold Generations · unchanged from the official games

Passimian

FightingReceiver, Defiant (hidden)

In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Fighting), base stats (total 490) and abilities are the same as in the official games.

Level-up moves 16

LvMoveTypeCatPowAccPP
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
4Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
6Rock Smash
The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
FightingPhys4010015
10Focus Energy
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
NormalStat——30
15Beat Up
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
DarkPhys—10010
19Scary Face
The user frightens the foe with a scary face to sharply reduce its Speed stat.
NormalStat—10010
23Take Down
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
NormalPhys908520
25Bestow
The user passes its held item to the target when the target isn’t holding an item.
NormalStat——15
33Bulk Up
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
FightingStat——20
34Fling
The user flings its held item at the foe to attack. Its power and effects depend on the item.
DarkPhys—10010
34Thrash
The user rampages and attacks for two to three turns. It then becomes confused, however.
NormalPhys12010010
40Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015
46Close Combat
The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def.
FightingPhys1201005
50Reversal
An all-out attack that becomes more powerful the less HP the user has.
FightingPhys—10015
55Giga Impact
The user charges at the foe using every bit of its power. The user must rest on the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 40

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM06Toxic
Poison—
TM08Bulk Up
Fighting—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM12Taunt
Dark—
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM23Iron Tail
Steel100
TM26Earthquake
Ground100
TM27Return
Normal—
TM30Shadow Ball
Ghost80
TM31Brick Break
Fighting75
TM32Double Team
Normal—
TM34Shock Wave
Electric60
TM39Rock Tomb
Rock60
TM40Aerial Ace
Flying60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM46Thief
Dark60
TM49Snatch
Dark—
TM52Focus Blast
Fighting120
TM53Energy Ball
Grass90
TM56Fling
Dark—
TM58Endure
Normal—
TM60Drain Punch
Fighting75
TM66Payback
Dark50
TM68Giga Impact
Normal150
TM74Gyro Ball
Steel—
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM86Grass Knot
Grass—
TM87Swagger
Normal—
TM89U-turn
Bug70
TM90Substitute
Normal—
HM06Rock Smash
Fighting40

Where to find Passimian

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Egg moves: Seismic Toss, Vital Throw, Quick Guard, Iron Head, Quick Attack, Feint