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Palafin
#964 · HeartGold Generations · unchanged from the official games

Palafin

WaterZero to Hero

In HeartGold Generations: Not in the wild: evolve Finizen at level 38. Its type (Water), base stats (total 457) and abilities are the same as in the official games.

Level-up moves 17

LvMoveTypeCatPowAccPP
1Flip Turn
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
WaterPhys6010020
1Jet Punch
The user summons a torrent around its fist and punches at blinding speed. It is sure to strike first.
WaterPhys6010015
1Supersonic
The user generates odd sound waves from its body. It may confuse the target.
NormalStat—5520
1Water Gun
The foe is blasted with a forceful shot of water.
WaterSpec4010025
7Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
GhostPhys3010015
10Focus Energy
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
NormalStat——30
13Aqua Jet
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
WaterPhys4010020
17Double Hit
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
NormalPhys359010
21Dive
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
WaterPhys8010010
25Charm
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
FairyStat—10020
29Acrobatics
A nimble attack that does double damage if the user has no held item.
FlyingPhys5510015
34Encore
The user compels the foe to keep using only the move it last used for three to seven turns.
NormalStat—1005
39Aqua Tail
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
WaterPhys909010
44Mist
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
IceStat——30
50Hydro Pump
The foe is blasted by a huge volume of water launched under great pressure.
WaterSpec110805
55Focus Punch
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
FightingPhys15010020
61Wave Crash
---
WaterPhys12010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 30

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM03Water Pulse
Water60
TM06Toxic
Poison—
TM08Bulk Up
Fighting—
TM10Hidden Power
Normal60
TM12Taunt
Dark—
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM27Return
Normal—
TM32Double Team
Normal—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM52Focus Blast
Fighting120
TM56Fling
Dark—
TM58Endure
Normal—
TM60Drain Punch
Fighting75
TM68Giga Impact
Normal150
TM77Psych Up
Normal—
TM82Sleep Talk
Normal—
TM86Grass Knot
Grass—
TM90Substitute
Normal—
HM03Surf
Water90
HM05Whirlpool
Water35
HM07Waterfall
Water80

Where to find Palafin

Not found in the wild — evolve or trade for it.