#801 · HeartGold Generations · unchanged from the official games
Magearna
SteelFairySoul-Heart
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Steel / Fairy), base stats (total 600) and abilities are the same as in the official games.
Level-up moves 29
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Gyro Ball The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Steel | Phys | — | 100 | 5 |
| 1 | Helping Hand A move that boosts the power of the ally’s attack in a Double Battle. | Normal | Stat | — | — | 20 |
| 1 | Crafty Shield --- | Fairy | Stat | — | — | 10 |
| 1 | Gear Up --- | Steel | Stat | — | — | 20 |
| 1 | Shift Gear Rotating its gears, the user raises its Attack and sharply raises its Speed. | Steel | Stat | — | — | 10 |
| 1 | Iron Head The foe slams the target with its steel-hard head. It may also make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 1 | Sonic Boom The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | Normal | Spec | — | 90 | 20 |
| 1 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 1 | Psybeam The foe is attacked with a peculiar ray. It may also leave the target confused. | Psychic | Spec | 65 | 100 | 20 |
| 6 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 9 | Lucky Chant The user chants an incantation toward the sky, preventing the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 12 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 24 | Gear Up --- | Steel | Stat | — | — | 20 |
| 25 | Mirror Shot The user looses a flash of energy from its polished body. It may also lower the target’s accuracy. | Steel | Spec | 65 | 85 | 10 |
| 27 | Aurora Beam The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. | Ice | Spec | 65 | 100 | 20 |
| 30 | Psybeam The foe is attacked with a peculiar ray. It may also leave the target confused. | Psychic | Spec | 65 | 100 | 20 |
| 36 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | Steel | Stat | — | — | 15 |
| 37 | Mind Reader The user senses the foe’s movements with its mind to ensure its next attack does not miss. | Normal | Stat | — | — | 5 |
| 48 | Shift Gear Rotating its gears, the user raises its Attack and sharply raises its Speed. | Steel | Stat | — | — | 10 |
| 54 | Crafty Shield --- | Fairy | Stat | — | — | 10 |
| 57 | Flash Cannon The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. | Steel | Spec | 80 | 100 | 10 |
| 60 | Iron Head The foe slams the target with its steel-hard head. It may also make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 70 | Fleur Cannon The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. | Fairy | Spec | 130 | 90 | 5 |
| 71 | Pain Split The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. | Normal | Stat | — | — | 20 |
| 73 | Aura Sphere The user looses a blast of aura power from deep within its body. This move is certain to hit. | Fighting | Spec | 80 | — | 20 |
| 73 | Synchronoise Using an odd shock wave, the user damages same-type Pokémon in the surrounding area. | Psychic | Spec | 120 | 100 | 10 |
| 84 | Zap Cannon The user fires an electric blast like a cannon to inflict damage and cause paralysis. | Electric | Spec | 120 | 50 | 5 |
| 89 | Heart Swap The user employs its psychic power to switch stat changes with the foe. | Psychic | Stat | — | — | 10 |
| 97 | Trump Card The fewer PP this move has, the more power it has for attack. | Normal | Spec | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 37
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM24 | Thunderbolt | Electric | 90 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM48 | Skill Swap | Psychic | — |
| TM52 | Focus Blast | Fighting | 120 |
| TM53 | Energy Ball | Grass | 90 |
| TM54 | False Swipe | Normal | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM63 | Embargo | Dark | — |
| TM64 | Explosion | Normal | 250 |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | — |
| TM82 | Sleep Talk | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| TM92 | Trick Room | Psychic | — |
Where to find Magearna
Not found in the wild — evolve or trade for it.