Level-up moves 29
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Crafty Shield Evades status moves for one turn. | Fairy | Stat | — | — | 10 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Gear Up Boosts the attacks of those with Plus or Minus. | Steel | Stat | — | — | 20 |
| 1 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Iron Head Slams the foe with a hard head. May cause flinching. | Steel | Phys | 80 | 100 | 15 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
| 1 | Sonic Boom Launches shock waves that always inflict 20 HP damage. | Normal | Spec | 1 | 90 | 20 |
| 6 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 9 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 12 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 24 | Gear Up Boosts the attacks of those with Plus or Minus. | Steel | Stat | — | — | 20 |
| 25 | Mirror Shot Emits a flash of energy to damage and cut accuracy. | Steel | Spec | 65 | 85 | 10 |
| 26 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 30 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 31 | Aurora Beam Fires a rainbow-colored beam that may lower Attack. | Ice | Spec | 65 | 100 | 20 |
| 39 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | — | — | 5 |
| 48 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
| 54 | Crafty Shield Evades status moves for one turn. | Fairy | Stat | — | — | 10 |
| 60 | Iron Head Slams the foe with a hard head. May cause flinching. | Steel | Phys | 80 | 100 | 15 |
| 65 | Flash Cannon Releases a blast of light that may lower Sp. Def. | Steel | Spec | 80 | 100 | 10 |
| 69 | Aura Sphere Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 73 | Synchronoise An odd shock wave that only damages same-type foes. | Psychic | Spec | 120 | 100 | 10 |
| 75 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | — | — | 20 |
| 80 | Fleur Cannon A strong ray that harshly lowers Sp. Attack. | Fairy | Spec | 130 | 100 | 5 |
| 84 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 89 | Heart Swap Swaps any stat changes with the foe. | Psychic | Stat | — | — | 10 |
| 97 | Trump Card The less PP the move has the more damage it does. | Normal | Spec | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM13 | Ice Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | 90 |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM31 | Brick Break Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM52 | Focus Blast Dewford Town Gym | Fighting | 120 |
| TM53 | Energy Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 90 |
| TM54 | False Swipe Petalburg City Gym | Normal | 40 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM63 | Embargo Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM64 | Explosion Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 250 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM72 | Volt Switch Mauville City Gym | Electric | 70 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM74 | Gyro Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 1 |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM91 | Flash Cannon Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 80 |
| TM92 | Trick Room Mossdeep City Gym | Psychic | — |
| TM99 | Dazzling Gleam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM106 | Aura Sphere Dewford Town Gym | Fighting | 80 |
| TM118 | Tri Attack Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 80 |
Where to find Magearna
Not found in the wild — evolve or trade for it.