#799 · HeartGold Generations · unchanged from the official games
Guzzlord
DarkDragonBeast Boost
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Dark / Dragon), base stats (total 570) and abilities are the same as in the official games.
Level-up moves 26
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite The foe is bitten with viciously sharp fangs. It may make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Dragon Tail The foe is made to switch out with an ally. In the wild, the battle ends. | Dragon | Phys | 60 | 90 | 10 |
| 1 | Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | Poison | Spec | 120 | 90 | 10 |
| 1 | Wide Guard The user protects itself and its allies from wide- ranged attacks. | Rock | Stat | — | — | 10 |
| 1 | Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. | Normal | Stat | — | — | 10 |
| 1 | Stockpile The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | Normal | Stat | — | — | 20 |
| 1 | Dragon Rage The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | Dragon | Spec | — | 100 | 10 |
| 5 | Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. | Normal | Stat | — | — | 10 |
| 5 | Stockpile The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | Normal | Stat | — | — | 20 |
| 10 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 11 | Stomp The foe is stomped with a big foot. It may also make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 13 | Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | Dark | Phys | 60 | 100 | 20 |
| 19 | Steamroller The user crushes the foe with its body. It may also make the foe flinch. | Bug | Phys | 65 | 100 | 20 |
| 23 | Dragon Tail The foe is made to switch out with an ally. In the wild, the battle ends. | Dragon | Phys | 60 | 90 | 10 |
| 25 | Wide Guard The user protects itself and its allies from wide- ranged attacks. | Rock | Stat | — | — | 10 |
| 29 | Iron Tail The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | Steel | Phys | 100 | 75 | 15 |
| 33 | Crunch The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | Dark | Phys | 80 | 100 | 15 |
| 35 | Body Slam The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | Normal | Phys | 85 | 100 | 15 |
| 44 | Hammer Arm The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | Fighting | Phys | 100 | 90 | 10 |
| 46 | Gastro Acid The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. | Poison | Stat | — | 100 | 10 |
| 54 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 56 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 60 | Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | Poison | Spec | 120 | 90 | 10 |
| 63 | Dragon Rush The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | Dragon | Phys | 100 | 75 | 10 |
| 67 | Wring Out The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. | Normal | Spec | — | 100 | 5 |
| 70 | Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 34
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw | Dragon | 80 |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM35 | Flamethrower | Fire | 90 |
| TM36 | Sludge Bomb | Poison | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM46 | Thief | Dark | 60 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM60 | Drain Punch | Fighting | 75 |
| TM65 | Shadow Claw | Ghost | 70 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM71 | Stone Edge | Rock | 100 |
| TM74 | Gyro Ball | Steel | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM90 | Substitute | Normal | — |
Where to find Guzzlord
Not found in the wild — evolve or trade for it.