#533 · HeartGold Generations · unchanged from the official games
Gurdurr
FightingGuts, Sheer Force, Iron Fist (hidden)
In HeartGold Generations: Not in the wild: evolve Timburr at level 25. Its type (Fighting), base stats (total 405) and abilities are the same as in the official games.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Low Kick A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Fighting | Phys | — | 100 | 20 |
| 1 | Rock Throw The user picks up and throws a small rock at the foe to attack. | Rock | Phys | 50 | 90 | 15 |
| 1 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 1 | Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | Normal | Phys | — | — | 10 |
| 8 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 8 | Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | Normal | Phys | — | — | 10 |
| 12 | Low Kick A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Fighting | Phys | — | 100 | 20 |
| 16 | Rock Throw The user picks up and throws a small rock at the foe to attack. | Rock | Phys | 50 | 90 | 15 |
| 20 | Wake-Up Slap This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | Fighting | Phys | 70 | 100 | 10 |
| 22 | Bulk Up The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Fighting | Stat | — | — | 20 |
| 24 | Slam The foe is slammed with a long tail, vines, etc., to inflict damage. | Normal | Phys | 80 | 75 | 20 |
| 24 | Chip Away An attack which is not affected by the target’s stat changes. | Normal | Phys | 70 | 100 | 20 |
| 26 | Rock Slide Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | Rock | Phys | 75 | 90 | 10 |
| 35 | Scary Face The user frightens the foe with a scary face to sharply reduce its Speed stat. | Normal | Stat | — | 100 | 10 |
| 36 | Dynamic Punch The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 43 | Hammer Arm The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | Fighting | Phys | 100 | 90 | 10 |
| 48 | Stone Edge The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 55 | Superpower The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | Fighting | Phys | 120 | 100 | 5 |
| 56 | Focus Punch The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | Fighting | Phys | 150 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM66 | Payback | Dark | 50 |
| TM71 | Stone Edge | Rock | 100 |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Gurdurr
Not found in the wild — evolve or trade for it.
Other changes in this game
- Evolves into Conkeldurr — by trading
- Evolves into Conkeldurr — with Linking Cord