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Gurdurr

Gurdurr in Elite Redux

#533 · Fighting · see locations below

Fighting

Abilities

Sheer Force, Metallic, Stamina (hidden)

Base stats

HP85
Attack105
Defense85
Sp. Attack40
Sp. Defense50
Speed40
Total405

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Innates (always active): Long Reach, Steelworker, Impenetrable
  • What the innates do: Long Reach — Physical moves get a 1.2x bonus and don't make contact. · Steelworker — Normal moves become Steel. Steel resists Ghost and Dark. · Impenetrable — Only damaged by attacks.
  • Abilities you pick one of: Sheer Force — Exchanges added effects on its moves for 1.3x more power. · Metallic — Adds Steel type on entry. · Stamina — Getting hit raises Def by +1. Critical hits maximize Defense.
  • Evolves into Conkeldurr at level 32
  • Tutor moves: Attract, Aura Sphere, Bulk Up, Circle Throw, Counter, Defog, Double Lariat, Earthquake, Endure, Facade, Focus Blast, Focus Punch, Force Palm, Hard Press, Headbutt, Helping Hand, Hidden Power, Karate Chop, Low Kick, Low Sweep, Mach Punch, One-Inch Punch, Pebble Shower, Power-Up Punch, Protect, Rest, Return, Rock Slide, Rock Throw, Rock Tomb, Secret Power, Seismic Toss, Sleep Talk, Stone Edge, Substitute, Take Down, Taunt, Wide Guard, Work Up
  • Egg groups: Human Like
  • Height 1.2 m, weight 40.0 kg

Where to find Gurdurr

AreaMethodLevel
Scorched Slab B1FGrass
Scorched Slab B2FGrass
Victory Road 1FGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
1Slam
Slams the foe with a long tail, vine, etc.
NormalPhys9510010
1Smack Down
Throws a rock to knock the foe down to the ground.
RockPhys7010015
1Steel Beam
Fires a beam of steel from its body. It hurts the user.
SteelSpec1401005
1Wood Hammer
Slams the body into a foe The user gets hurt too.
GrassPhys12010010
17Dizzy Punch
A rhythmic punch that may confuse the foe.
NormalPhys8510010
17Hammer Arm
A swinging fist attack that also lowers Speed.
FightingPhys10010010
17Smelling Salts
Deals damage and cures the user of their status.
FightingPhys7510010
17Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
24Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
24Chip Away
Chips away at the foe's attack and defense.
NormalPhys7510020
24Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
24Vital Throw
Priority -1. Makes the user's move last, but it never misses.
FightingPhys12010
24Wild Swing
Priority -6. Takes a mighty swing that forces the foe to retreat.
NormalPhys6010020
37Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
37Seismic Fist
A ground-breaking punch. 20% chance to drop Def.
GroundPhys8510015
37Storm Throw
This attack always results in a critical hit.
FightingPhys6010010
37Superpower
Boosts strength sharply, but lowers abilities.
FightingPhys1201005
46Dynamic Punch
Powerful and sure to cause confusion, but inaccurate.
FightingPhys120505
46Megaton Hammer
A devistating blow delivered with a heavy weapon.
FightingPhys8010010
46Primitive Strike
Priority -2. A slow but mighty strike from the ancient past.
GroundPhys120955
51Bonk
Strikes the foe on the head, possibly causing drowsiness.
FairyPhys751005
51Reversal
Inflicts critical damage when the user's HP is low.
FightingPhys8010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide