#615 · HeartGold Generations · unchanged from the official games
Cryogonal
IceLevitate
In HeartGold Generations: First found in Ice Path (Grass (1F), Lv 21-23). Its type (Ice), base stats (total 515) and abilities are the same as in the official games.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind A long body or tentacles are used to bind and squeeze the foe for two to five turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Ice Shard The user flash freezes chunks of ice and hurls them. This move always goes first. | Ice | Phys | 40 | 100 | 30 |
| 1 | Sheer Cold The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | Ice | Spec | — | 30 | 5 |
| 1 | Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Sharpen The user reduces its polygon count to make itself more jagged, raising the Attack stat. | Normal | Stat | — | — | 30 |
| 1 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 8 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 10 | Icy Wind The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. | Ice | Spec | 55 | 95 | 15 |
| 12 | Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. | Normal | Stat | — | — | 30 |
| 14 | Mist The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | Ice | Stat | — | — | 30 |
| 14 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Ice | Stat | — | — | 30 |
| 21 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 21 | Aurora Beam The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. | Ice | Spec | 65 | 100 | 20 |
| 22 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | Rock | Spec | 60 | 100 | 5 |
| 34 | Slash The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 34 | Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Psychic | Stat | — | — | 30 |
| 35 | Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | Poison | Stat | — | — | 20 |
| 36 | Reflect A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Psychic | Stat | — | — | 20 |
| 37 | Ice Beam The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | Ice | Spec | 90 | 100 | 10 |
| 41 | Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 42 | Freeze-Dry --- | Ice | Spec | 70 | 100 | 20 |
| 44 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 53 | Solar Beam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | Grass | Spec | 120 | 100 | 10 |
| 58 | Sheer Cold The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | Ice | Spec | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 26
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM58 | Endure | Normal | — |
| TM64 | Explosion | Normal | 250 |
| TM68 | Giga Impact | Normal | 150 |
| TM72 | Avalanche | Ice | 60 |
| TM82 | Sleep Talk | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |