#614 · HeartGold Generations · unchanged from the official games
Beartic
IceSnow Cloak, Slush Rush, Swift Swim (hidden)
In HeartGold Generations: Not in the wild: evolve Cubchoo at level 37. Its type (Ice), base stats (total 505) and abilities are the same as in the official games.
Level-up moves 29
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Icicle Crash Icicles are dropped on the foe. It may also make the foe flinch. | Ice | Phys | 85 | 90 | 10 |
| 1 | Aqua Jet The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | Water | Phys | 40 | 100 | 20 |
| 1 | Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Fairy | Stat | — | 100 | 20 |
| 1 | Powder Snow The user attacks with a chilling gust of powdery snow. It may also freeze the target. | Ice | Spec | 40 | 100 | 25 |
| 1 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 1 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 1 | Fury Swipes The foe is raked with sharp claws or scythes for two to five times in quick succession. | Normal | Phys | 18 | 80 | 15 |
| 1 | Sheer Cold The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | Ice | Spec | — | 30 | 5 |
| 1 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 1 | Superpower The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | Normal | Phys | — | — | 10 |
| 1 | Icy Wind The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. | Ice | Spec | 55 | 95 | 15 |
| 5 | Powder Snow The user attacks with a chilling gust of powdery snow. It may also freeze the target. | Ice | Spec | 40 | 100 | 25 |
| 9 | Bide The user endures attacks for two turns, then strikes back to cause double the damage taken. | Normal | Phys | — | — | 10 |
| 10 | Icy Wind The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. | Ice | Spec | 55 | 95 | 15 |
| 13 | Play Nice --- | Normal | Stat | — | — | 20 |
| 17 | Brine If the foe’s HP is down to about half, this attack will hit with double the power. | Water | Spec | 65 | 100 | 10 |
| 17 | Fury Swipes The foe is raked with sharp claws or scythes for two to five times in quick succession. | Normal | Phys | 18 | 80 | 15 |
| 18 | Frost Breath The user blows cold air at the foe. It always results in a critical hit. | Ice | Spec | 60 | 90 | 10 |
| 25 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 26 | Slash The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 27 | Swagger The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Normal | Stat | — | 85 | 15 |
| 29 | Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Normal | Phys | — | 100 | 15 |
| 38 | Rest The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Psychic | Stat | — | — | 5 |
| 40 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Ice | Stat | — | — | 10 |
| 42 | Blizzard A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | Ice | Spec | 110 | 70 | 5 |
| 45 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
| 51 | Superpower The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. | Fighting | Phys | 120 | 100 | 5 |
| 55 | Sheer Cold The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | Ice | Spec | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 44
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM03 | Water Pulse | Water | 60 |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM55 | Brine | Water | 65 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM65 | Shadow Claw | Ghost | 70 |
| TM68 | Giga Impact | Normal | 150 |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Avalanche | Ice | 60 |
| TM75 | Swords Dance | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM81 | X-Scissor | Bug | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM01 | Cut | Normal | 50 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
Where to find Beartic
Not found in the wild — evolve or trade for it.