Bewear
#760 · HeartGold Generations · unchanged from the official games

Bewear

NormalFightingFluffy, Klutz, Unnerve (hidden)

In HeartGold Generations: Not in the wild: evolve Stufful at level 27. Its type (Normal / Fighting), base stats (total 500) and abilities are the same as in the official games.

Level-up moves 18

LvMoveTypeCatPowAccPP
1Bind
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
NormalPhys158520
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
1Baby-Doll Eyes
---
FairyStat—10030
1Payback
If the user can use this attack after the foe attacks, its power is doubled.
DarkPhys5010010
5Bide
The user endures attacks for two turns, then strikes back to cause double the damage taken.
NormalPhys——10
10Baby-Doll Eyes
---
FairyStat—10030
12Brutal Swing
The user swings its body around violently to inflict damage on everything in its vicinity.
DarkPhys6010020
16Endure
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NormalStat——10
20Strength
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
NormalPhys8010015
23Payback
If the user can use this attack after the foe attacks, its power is doubled.
DarkPhys5010010
24Flail
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
NormalPhys—10015
26Take Down
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
NormalPhys908520
36Hammer Arm
The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
FightingPhys1009010
42Thrash
The user rampages and attacks for two to three turns. It then becomes confused, however.
NormalPhys12010010
48Pain Split
The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.
NormalStat——20
54Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015
60Superpower
The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.
FightingPhys1201005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 33

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM02Dragon Claw
Dragon80
TM05Roar
Normal—
TM06Toxic
Poison—
TM08Bulk Up
Fighting—
TM10Hidden Power
Normal60
TM12Taunt
Dark—
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM21Frustration
Normal—
TM26Earthquake
Ground100
TM27Return
Normal—
TM31Brick Break
Fighting75
TM32Double Team
Normal—
TM39Rock Tomb
Rock60
TM40Aerial Ace
Flying60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM52Focus Blast
Fighting120
TM56Fling
Dark—
TM58Endure
Normal—
TM60Drain Punch
Fighting75
TM65Shadow Claw
Ghost70
TM66Payback
Dark50
TM68Giga Impact
Normal150
TM75Swords Dance
Normal—
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM87Swagger
Normal—
TM90Substitute
Normal—
HM04Strength
Normal80

Where to find Bewear

Not found in the wild — evolve or trade for it.