#760 · Pokémon Exceeded · unchanged from the official games
Bewear
NormalFightingCute Charm, Klutz, Unnerve (hidden)
In Exceeded: First found in Route 138 (Grass, Lv 30-50). Its type (Normal / Fighting) and base stats (total 500) are the same as in the official games.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 50 | 90 | 10 |
| 1 | Baby-Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 1 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Phys | 50 | 90 | 10 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 5 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | 100 | 10 |
| 10 | Baby-Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 12 | Brutal Swing Violently swings around to hurt everyone nearby. | Dark | Phys | 60 | 100 | 20 |
| 16 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 20 | Strength Builds enormous power, then slams the foe. | Fighting | Phys | 80 | 100 | 15 |
| 23 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 24 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 26 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 36 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 90 | 10 |
| 42 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 48 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | — | — | 20 |
| 54 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 60 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 23
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM02 | Dragon Claw Not handed out, sold or hidden anywhere in this game's own map data | Dragon | 80 |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
Where to find Bewear
| Area | Method | Level | |
|---|---|---|---|
| Route 138 | Grass | 30-50 |
Other changes in this game
- Has 2 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Fluffy
- What the innates do: Fluffy — Tougher but flammable.
- Abilities you pick one of: Cute Charm — Infatuates on contact. · Klutz — Can't use hold items. · Unnerve
- Hidden ability: Unnerve
- How its abilities arrive: Cute Charm, Fluffy, Klutz, Unnerve from the start
- Tutor moves: Double-Edge, Ice Punch, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Swords Dance, ThunderPunch
- Egg groups: Field
- Catch rate 70