#713 · HeartGold Generations · unchanged from the official games
Avalugg
IceOwn Tempo, Ice Body, Sturdy (hidden)
In HeartGold Generations: Not in the wild: evolve Bergmite at level 37. Its type (Ice), base stats (total 514) and abilities are the same as in the official games.
Level-up moves 27
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Body Slam The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | Normal | Phys | 85 | 100 | 15 |
| 1 | Wide Guard The user protects itself and its allies from wide- ranged attacks. | Rock | Stat | — | — | 10 |
| 1 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Powder Snow The user attacks with a chilling gust of powdery snow. It may also freeze the target. | Ice | Spec | 40 | 100 | 25 |
| 1 | Crunch The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | Dark | Phys | 80 | 100 | 15 |
| 1 | Skull Bash The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | Normal | Phys | 130 | 100 | 10 |
| 1 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | Steel | Stat | — | — | 15 |
| 1 | Bite The foe is bitten with viciously sharp fangs. It may make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 5 | Powder Snow The user attacks with a chilling gust of powdery snow. It may also freeze the target. | Ice | Spec | 40 | 100 | 25 |
| 11 | Icy Wind The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. | Ice | Spec | 55 | 95 | 15 |
| 15 | Curse A move that works differently for the Ghost type than for all the other types. | Ghost | Stat | — | — | 10 |
| 15 | Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 20 | Sharpen The user reduces its polygon count to make itself more jagged, raising the Attack stat. | Normal | Stat | — | — | 30 |
| 21 | Bite The foe is bitten with viciously sharp fangs. It may make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 24 | Ice Fang The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | Ice | Phys | 65 | 95 | 15 |
| 26 | Take Down A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | Normal | Phys | 90 | 85 | 20 |
| 27 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | Steel | Stat | — | — | 15 |
| 29 | Avalanche An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Ice | Phys | 60 | 100 | 10 |
| 30 | Ice Ball The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Ice | Phys | 30 | 90 | 20 |
| 35 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 39 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 43 | Blizzard A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | Ice | Spec | 110 | 70 | 5 |
| 47 | Crunch The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | Dark | Phys | 80 | 100 | 15 |
| 50 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 55 | Skull Bash The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | Normal | Phys | 130 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 36
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM32 | Double Team | Normal | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM69 | Rock Polish | Rock | — |
| TM70 | Flash | Normal | — |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Avalanche | Ice | 60 |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Avalugg
Not found in the wild — evolve or trade for it.