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#713 · Emerald Imperium

Avalugg in Emerald Imperium

Ice — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Abilities gains Filter and loses Own Tempo

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Avalugg in other guides

The same Pokémon, as 7 other hacks change it:

Where to find Avalugg

AreaMethodLevel
Route 133Grass45-505% rare
Ever Grande CityGrass60-65
Safari Zone NortheastGrass40-45

Level-up moves

LvMoveTypeCatPowAccPP
1Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
1Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
1Harden
Stiffens the body's muscles to raise Defense.
NormalStat30
1Icicle Crash On evolution
Drops large icicles on the foe. May cause flinching.
IcePhys8510010
1Icicle Crash
Drops large icicles on the foe. May cause flinching.
IcePhys8510010
1Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat15
1Powder Snow
Blasts the foe with a snowy gust. May cause frostbite.
IceSpec4010025
1Skull Bash
Tucks in the head, then attacks on the next turn.
NormalPhys13010010
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Wide Guard
Evades wide-ranging attacks for one turn.
RockStat10
5Ice Shard
Hurls a chunk of ice that always strike first.
IcePhys4010030
10Icy Wind
A chilling attack that lowers the foe's Speed.
IceSpec5510015
15Take Down
A reckless charge attack that also hurts the user.
NormalPhys9010020
20Sharpen
Reduces the polygon count and raises Attack.
NormalStat30
22Curse
A move that functions differently for GHOSTS.
GhostStat10
26Ice Fang
May cause flinching or leave the foe with frostbite.
IcePhys6510015
30Ice Ball
A 5-turn attack that gains power on successive hits.
IcePhys309020
35Rapid Spin
Spins the body at high speed to strike the foe.
NormalPhys5010040
42Avalanche
IcePhys6010010
51Recover
Recovers up to half the user's maximum HP.
NormalStat5
53Mountain Gale
Giant chunks of ice damage the foe. It may flinch.
IcePhys120905
56Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
60Skull Bash
Tucks in the head, then attacks on the next turn.
NormalPhys13010010
65Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (30)

#Move · where to get itTypePow
TM05Roar
Normal
TM07Snowscape
Ice
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM18Rain Dance
Water
TM21Icy Wind
Ice55
TM26Earthquake
Ground100
TM39Rock Tomb
Rock60
TM69Rock Polish
Rock
TM71Stone Edge
Rock100
TM74Gyro Ball
Steel1
TM80Rock Slide
Rock75
TM91Flash Cannon
Steel80
TM96Bulldoze
Ground60
TM101Superpower
Fighting120
TM105Body Press
Fighting80
TM108Ice Spinner
Ice80
TM110Stomping Tantrum
Ground75
TM115Ice Fang
Ice65
TM119Iron Head
Steel80
TM121Hydro Pump
Water110
TM136Icicle Spear
Ice25
TM140Iron Defense
Steel
TM147High Horsepower
Ground95
TM158Body Slam
Normal85
TM172Heavy Slam
Steel1
HM03Surf
Water90
HM04Strength
Normal80
HM05Flash
Electric60
HM06Rock Smash
Fighting60