#493 · HeartGold Generations · unchanged from the official games
Arceus
NormalMultitype
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Normal), base stats (total 720) and abilities are the same as in the official games. Its level-up moves are the same as in Pokémon HeartGold & SoulSilver.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Seismic Toss The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Fighting | Phys | — | 100 | 20 |
| 1 | Cosmic Power The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | Psychic | Stat | — | — | 20 |
| 1 | Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Phys | — | 100 | 15 |
| 1 | Punishment This attack’s power increases the more the foe has powered up with stat changes. | Dark | Phys | — | 100 | 5 |
| 10 | Gravity Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | Psychic | Stat | — | — | 5 |
| 20 | Earth Power The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 30 | Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | Normal | Spec | 90 | 100 | 10 |
| 40 | Extreme Speed The user charges the foe at blinding speed. This attack always goes before any other move. | Normal | Phys | 80 | 100 | 5 |
| 50 | Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | Normal | Stat | — | — | 20 |
| 60 | Future Sight Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | Psychic | Spec | 120 | 100 | 10 |
| 70 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 80 | Hyper Beam The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | Normal | Spec | 150 | 90 | 5 |
| 90 | Perish Song Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | Normal | Stat | — | — | 5 |
| 100 | Judgment The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. | Normal | Spec | 100 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 79
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw | Dragon | 80 |
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM08 | Bulk Up | Fighting | — |
| TM09 | Bullet Seed | Grass | 25 |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM19 | Giga Drain | Grass | 75 |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM35 | Flamethrower | Fire | 90 |
| TM36 | Sludge Bomb | Poison | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM50 | Overheat | Fire | 130 |
| TM52 | Focus Blast | Fighting | 120 |
| TM53 | Energy Ball | Grass | 90 |
| TM55 | Brine | Water | 65 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM61 | Will-O-Wisp | Fire | — |
| TM62 | Silver Wind | Bug | 60 |
| TM65 | Shadow Claw | Ghost | 70 |
| TM66 | Payback | Dark | 50 |
| TM67 | Recycle | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Avalanche | Ice | 60 |
| TM73 | Thunder Wave | Electric | — |
| TM75 | Swords Dance | Normal | — |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Psych Up | Normal | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM81 | X-Scissor | Bug | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| TM92 | Trick Room | Psychic | — |
| HM01 | Cut | Normal | 50 |
| HM02 | Fly | Flying | 90 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Arceus
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Dive, Mud-Slap, Fury Cutter, Icy Wind, Iron Head, Aqua Tail, Ominous Wind, Snore, Outrage, Ancient Power, Signal Beam, Zen Headbutt, Earth Power, Twister, Iron Defense, Last Resort, Trick, Heat Wave, Swift, Tailwind, Gravity, Magic Coat, Headbutt