Shinx
#403 · Pokémon GS Chronicles · unchanged from the official games

Shinx

ElectricRivalry, Intimidate, Guts (hidden)

Level-up moves 13

LvMoveTypeCatPowAccPP
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys4010035
5Leer
Lowers the target’s Defense by one stage.
NormalStat10030
9Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat20
11Baby-Doll Eyes
A cute stare that lowers the foe's Attack stat. It is sure to go first.
FairyStat10030
13Spark
Has a chance to paralyze the target.
ElectricPhys6510020
17Bite
Has a chance to make the target flinch.
DarkPhys6010025
21Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat20
25Swagger
Raises the target’s Attack by two stages and confuses the target.
NormalStat8515
29Thunder Fang
The user bites the foe. It may make the foe flinch or leave it paralyzed.
ElectricPhys659515
33Crunch
Has a chance to lower the target’s Defense by one stage.
DarkPhys8010015
37Scary Face
Lowers the target’s Speed by two stages.
NormalStat10010
41Discharge
The user looses an electric flare that hits all Pok\emon and may paralyze.
ElectricSpec8010015
45Wild Charge
The user throws an electrified tackle. It may paralyze the target.
ElectricPhys10010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Shinx

AreaMethodLevel
Route 29Wild
Route 36 (West)Wild

Other changes in this game

  • Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".