#041 · Pokémon Exceeded · changed in this game
Zubat
PoisonDarkInner Focus, Infiltrator (hidden)
In Exceeded: First found in Cave of Origin (Grass), and in 6 more areas. Its base stats (total 245) are the same as in the official games. It is Poison / Dark type here; the official games have it as Poison / Flying. 9 of its 19 level-up moves are new compared with Pokémon Emerald, including Absorb and Nectar Siphon.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb An attack that absorbs half the damage inflicted. | Grass | Spec | 20 | 100 | 25 |
| 1 | Leech Life An attack that drains half the damage inflicted. | Bug | Phys | 80 | 100 | 10 |
| 1 | Supersonic May confuse the foe and lower Evasion stat. | Normal | Stat | — | 95 | 20 |
| 5 | Supersonic May confuse the foe and lower Evasion stat. | Normal | Stat | — | 95 | 20 |
| 7 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 11 | Nectar Siphon An attack that drains half the damage inflicted. | Bug | Spec | 80 | 100 | 10 |
| 15 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 15 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 20 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 23 | Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Phys | 70 | 100 | 20 |
| 24 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 26 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 28 | Poison Fang A sharp-fanged attack. May badly poison the foe. | Poison | Phys | 75 | 100 | 10 |
| 28 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | — | 90 | 10 |
| 30 | Acrobatics Does double damage if the user has no item. | Flying | Phys | 50 | 100 | 15 |
| 32 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 34 | Moony Night Summons a gloom moonlight for 5 turns. | Dark | Stat | — | — | 5 |
| 36 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 38 | Venoshock Does double damage if the foe is poisoned. | Poison | Spec | 65 | 100 | 10 |
| 40 | Leech Life An attack that drains half the damage inflicted. | Bug | Phys | 80 | 100 | 10 |
| 43 | Air Slash Attacks with a blade of air. May cause flinching. | Flying | Spec | 75 | 95 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM47 | Steel Wing Granite Cave — Steven's Room | Steel | 80 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM65 | Fog Fortree City — School | Flying | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM02 | Fly Route 119 | Flying | 90 |
Where to find Zubat
| Area | Method | Level | |
|---|---|---|---|
| Cave of Origin | Grass | ||
| Meteor Falls | Grass (night) | ||
| Route 101 | Grass (night) | ||
| Route 102 | Grass (night) | ||
| Route 103 | Grass (night) | ||
| Route 104 | Grass (night) | 3-4 | |
| Seafloor Cavern | Grass | ||
| Seafloor Cavern | Surf |
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Levitate, Leech Fangs
- What the innates do: Levitate — Not hit by Ground attacks. · Leech Fangs — Biting moves drain HP.
- Abilities you pick one of: Inner Focus — Prevents flinching. · Infiltrator — Passes through barriers.
- Hidden ability: Infiltrator
- How its abilities arrive: Leech Fangs, Levitate (always on) from the start; Inner Focus at Lv 10; Infiltrator at Lv 22; Echolocation at Lv 30; Nightstalker at Lv 40
- Evolves into Golbat at level 22
- Tutor moves: Double-Edge, Endure, Mimic, Sleep Talk, Snore, Substitute, Swagger, Swift
- Egg moves: Brave Bird, Curse, Defog, Feint Attack, Fog, Giga Drain, Gust, Hypnosis, Nasty Plot, Pursuit, Quick Attack, Steel Wing, Venom Drench, Whirlwind, Wing Attack, Zen Headbutt
- Egg groups: Flying
- Catch rate 255