#957 · Pokémon Exceeded · unchanged from the official games
Scovillain
GrassFireChlorophyll, Insomnia, Moody (hidden)
In Exceeded: Not in the wild: evolve Capsakid with a Fire Stone. Its type (Grass / Fire) and base stats (total 486) are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 95 | 100 | 15 |
| 0 | Spicy Extract Sharply ups target's Attack, harshly lowers its Defense. | Grass | Stat | — | — | 15 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 95 | 15 |
| 1 | Leafage Attacks with a flurry of small leaves. | Grass | Phys | 40 | 100 | 40 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 4 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 10 | Growth Forces the body to grow and heightens Sp. Atk. | Grass | Stat | — | — | 20 |
| 13 | Razor Leaf Cuts the enemy with leaves. High critical-hit ratio. | Grass | Phys | 55 | 95 | 25 |
| 17 | Sunny Day Summons a harsh sunlight for 5 turns. | Fire | Stat | — | — | 5 |
| 21 | Bullet Seed Shoots 2 to 5 seeds. Each berry eaten ups seeds shoot. | Grass | Phys | 25 | 100 | 30 |
| 24 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 28 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 33 | Worry Seed Plants a seed on the foe giving it Insomnia. | Grass | Spec | 70 | 100 | 10 |
| 38 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 44 | Seed Bomb A barrage of hard seeds is fired at the foe. | Grass | Phys | 80 | 100 | 15 |
| 48 | Overheat Allows a full-power attack, but sharply lowers Sp. Atk. | Fire | Spec | 140 | 90 | 5 |
| 48 | SolarBeam Absorbs light in one turn, then attacks next turn. | Grass | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 13
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM09 | Bullet Seed Route 104 | Grass | 25 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM22 | SolarBeam Not handed out, sold or hidden anywhere in this game's own map data | Grass | 120 |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 140 |
Where to find Scovillain
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Flash Fire, Red Hot C. Peppers, Dark Side
- What the innates do: Flash Fire — Powers up if hit by fire. · Red Hot C. Peppers — Attacks with Fire or Grass. · Dark Side — Adds Dark-type to Pokémon.
- Abilities you pick one of: Chlorophyll — Raises Speed in sunshine. · Insomnia — Prevents sleep. · Moody — Stats change gradually.
- Hidden ability: Moody
- How its abilities arrive: Chlorophyll, Insomnia, Red Hot C. Peppers from the start; Moody at Lv 23; Klutz at Lv 34; Flash Fire at Lv 36; Dark Side at Lv 45; Chili Fever at Lv 50
- Mega Evolves into Scovillain (Mega) holding the Scovillainite
- Tutor moves: Endure, Sleep Talk, Substitute
- Egg groups: Grass
- Catch rate 75