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Scovillain
#957 · Pokémon Exceeded · unchanged from the official games

Scovillain

GrassFireChlorophyll, Insomnia, Moody (hidden)

In Exceeded: Not in the wild: evolve Capsakid with a Fire Stone. Its type (Grass / Fire) and base stats (total 486) are the same as in the official games.

Level-up moves 17

LvMoveTypeCatPowAccPP
0Flamethrower
A powerful fire attack that may inflict a burn.
FireSpec9510015
0Spicy Extract
Sharply ups target's Attack, harshly lowers its Defense.
GrassStat——15
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
1Leafage
Attacks with a flurry of small leaves.
GrassPhys4010040
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
4Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
10Growth
Forces the body to grow and heightens Sp. Atk.
GrassStat——20
13Razor Leaf
Cuts the enemy with leaves. High critical-hit ratio.
GrassPhys559525
17Sunny Day
Summons a harsh sunlight for 5 turns.
FireStat——5
21Bullet Seed
Shoots 2 to 5 seeds. Each berry eaten ups seeds shoot.
GrassPhys2510030
24Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
28Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
33Worry Seed
Plants a seed on the foe giving it Insomnia.
GrassSpec7010010
38Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
44Seed Bomb
A barrage of hard seeds is fired at the foe.
GrassPhys8010015
48Overheat
Allows a full-power attack, but sharply lowers Sp. Atk.
FireSpec140905
48SolarBeam
Absorbs light in one turn, then attacks next turn.
GrassSpec12010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 13

#Move · where to get itTypePow
TM09Bullet Seed
Route 104
Grass25
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM19Giga Drain
Route 123
Grass75
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM50Overheat
Lavaridge Town Gym — Gym 1F
Fire140

Where to find Scovillain

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Flash Fire, Red Hot C. Peppers, Dark Side
  • What the innates do: Flash Fire — Powers up if hit by fire. · Red Hot C. Peppers — Attacks with Fire or Grass. · Dark Side — Adds Dark-type to Pokémon.
  • Abilities you pick one of: Chlorophyll — Raises Speed in sunshine. · Insomnia — Prevents sleep. · Moody — Stats change gradually.
  • Hidden ability: Moody
  • How its abilities arrive: Chlorophyll, Insomnia, Red Hot C. Peppers from the start; Moody at Lv 23; Klutz at Lv 34; Flash Fire at Lv 36; Dark Side at Lv 45; Chili Fever at Lv 50
  • Mega Evolves into Scovillain (Mega) holding the Scovillainite
  • Tutor moves: Endure, Sleep Talk, Substitute
  • Egg groups: Grass
  • Catch rate 75