Scovillain in Emerald Imperium
Grass / Fire — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats HP 65 → 85, Attack 108 → 78, Sp. Atk 108 → 118
- Abilities loses Moody
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Scovillain in other guides
The same Pokémon, as 3 other hacks change it:
Where to find Scovillain
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 100 | 15 |
| 1 | Flamethrower On evolution A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 1 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
| 1 | Growth Forces the body to grow, raising Attack and Sp. Atk. | Normal | Stat | — | — | 20 |
| 1 | Leafage Attacks with a flurry of small leaves. | Grass | Phys | 40 | 100 | 40 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 7 | Razor Leaf Cuts the enemy with leaves. High critical-hit ratio. | Grass | Phys | 55 | 100 | 25 |
| 11 | Sunny Day Boosts the power of Fire- type moves for 5 turns. | Fire | Stat | — | — | 5 |
| 15 | Mega Drain | Grass | Spec | 60 | 100 | 15 |
| 18 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 22 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 100 | 15 |
| 28 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 35 | Seed Bomb A barrage of hard seeds is fired at the foe. | Grass | Phys | 80 | 100 | 15 |
| 38 | Solar Beam Absorbs light in one turn, then attacks next turn. | Grass | Spec | 120 | 100 | 10 |
| 48 | Overheat Allows a full-power attack, but sharply lowers Sp. Atk. | Fire | Spec | 130 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (28)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM09 | Bullet Seed | Grass | 25 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM19 | Giga Drain | Grass | 75 |
| TM22 | Solar Beam | Grass | 120 |
| TM32 | Solar Blade | Grass | 125 |
| TM35 | Flamethrower | Fire | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM43 | Defog | Flying | — |
| TM46 | Thief | Dark | 60 |
| TM50 | Overheat | Fire | 130 |
| TM53 | Energy Ball | Grass | 90 |
| TM54 | Grassy Glide | Grass | 60 |
| TM61 | Will-O-Wisp | Fire | — |
| TM77 | Flame Charge | Fire | 50 |
| TM86 | Grass Knot | Grass | 1 |
| TM94 | Trailblaze | Grass | 50 |
| TM102 | Scorching Sands | Ground | 70 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM114 | Fire Fang | Fire | 65 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM126 | Weather Ball | Normal | 50 |
| TM129 | Mystical Fire | Fire | 75 |
| TM130 | Seed Bomb | Grass | 80 |
| TM141 | Nasty Plot | Dark | — |
| TM144 | Heat Wave | Fire | 95 |
| TM164 | Temper Flare | Fire | 75 |