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Magmortar
#467 · Pokémon Exceeded · unchanged from the official games

Magmortar

FireFlame Body, Vital Spirit (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Fire) and base stats (total 540) are the same as in the official games.

Level-up moves 23

LvMoveTypeCatPowAccPP
1Ember
A weak fire attack that may inflict a burn.
FireSpec4010025
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Smog
Fire-type Pokemon gain STAB. May badly poison.
PoisonSpec50—15
1Smokescreen
Lowers the foe's accuracy using smoke, ink, etc.
NormalStat—10020
1ThunderPunch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
5Ember
A weak fire attack that may inflict a burn.
FireSpec4010025
8Smokescreen
Lowers the foe's accuracy using smoke, ink, etc.
NormalStat—10020
13Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys60—20
16Clear Smog
Attacks with white haze that eliminates all stat changes.
PoisonSpec50—15
16Fire Spin
Traps the foe in a ring of fire for 2 to 5 turns.
FireSpec808510
16Flame Wheel
A fiery charge attack that may inflict a burn.
FirePhys6010025
23Flame Burst
A bursting flame that does damage to all foes.
FireSpec7010015
24Confuse Ray
A sinister ray that confuses the foe.
GhostStat—10010
24Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat—10010
29Fire Punch
A fiery punch that may burn the foe.
FirePhys7510015
32Burning Terrain
Burns the ground for 5 turns. Damages each turn.
FireStat——10
36Lava Plume
Scarlet flames torch everything around the user.
FireSpec8010015
40Low Kick
A kick that inflicts more damage on heavier foes.
FightingPhys110020
47Flamethrower
A powerful fire attack that may inflict a burn.
FireSpec9510015
47Sunny Day
Summons a harsh sunlight for 5 turns.
FireStat——5
56Fire Blast
Incinerates everything it strikes. May cause a burn.
FireSpec120855
63Hyper Beam
Powerful, but leaves the user immobile the next turn.
NormalSpec150905
67Inferno
Powerful and sure to inflict a burn, but inaccurate.
FireSpec100505

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 32

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM39Rock Tomb
Rustboro City Gym
Rock60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM50Overheat
Lavaridge Town Gym — Gym 1F
Fire140
TM56Geogeyser
Lavaridge Town
Water90
TM57Burning Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Magmortar

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Flash Fire, Molten Down, Firebringer
  • What the innates do: Flash Fire — Powers up if hit by fire. · Molten Down — Fire hit Rock-type. · Firebringer — May create burn terrain.
  • Abilities you pick one of: Flame Body — Burns the foe on contact. · Vital Spirit — Prevents sleep.
  • Hidden ability: Vital Spirit
  • How its abilities arrive: Firebringer, Flame Body, Flash Fire, Molten Down, Vital Spirit from the start
  • Tutor moves: Double Lariat, Endure, Fire Punch, Mud-Slap, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, ThunderPunch
  • Egg groups: Human Like
  • Catch rate 30