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Iron Valiant
#1016 · Pokémon Exceeded · unchanged from the official games

Iron Valiant

FairyFightingQuark Drive

In Exceeded: It is not in any of this guide's encounter tables. Its type (Fairy / Fighting) and base stats (total 590) are the same as in the official games.

Level-up moves 18

LvMoveTypeCatPowAccPP
1Disable
Psychically disables one of the foe's moves.
NormalStat—10020
1Double Team
Creates illusory copies to raise evasiveness.
NormalStat——15
1Fury Cutter
An attack that intensifies on each successive hit.
BugPhys409520
1Shadow Sneak
Extends the user's shadow to strike first.
GhostPhys4010030
7Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat—6020
14Feint
An attack that hits foes using moves like Protect.
NormalPhys3010010
21Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
28Dazzling Gleam
Damages foes by emitting a bright flash.
FairySpec8010010
35Psycho Cut
Tears with psychic blades. High critical-hit ratio.
PsychicPhys7010020
42Night Slash
Hits as soon as possible. High critical-hit ratio.
DarkPhys7010015
49Leaf Blade
Slashes with a sharp leaf. High critical-hit ratio.
GrassPhys9010015
56Moonblast
Attacks with the power of the moon. May lower Sp. Atk.
FairySpec9510015
63Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
70Knock Off
Knocks down the foe's held item to prevent its use.
DarkPhys6510020
77Destiny Bond
If the user faints, the foe is also made to faint.
GhostStat——5
84Quick Guard
Evades priority attacks for one turn.
FightingStat——15
84Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
91Spirit Break
Attacks with spirit-breaking force. Lowers Sp. Atk.
FairyPhys7510015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 13

#Move · where to get itTypePow
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM40Aerial Ace
Fortree City Gym
Flying60
TM44Rest
Lilycove City — House 2
Psychic—
TM48Skill Swap
Not handed out, sold or hidden anywhere in this game's own map data
Psychic—

Where to find Iron Valiant

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
  • Innates (always active): Metalmorph, Lightsaber
  • What the innates do: Metalmorph — Becomes Steel-type. · Lightsaber — Boosts slicing moves.
  • Ability: Quark Drive — Elec. field ups best stat.
  • How its abilities arrive: Lightsaber, Metalmorph, Quark Drive from the start
  • Tutor moves: Endure, Fire Punch, Ice Punch, Icy Wind, Sleep Talk, Substitute, Swords Dance, Thunder Wave, ThunderPunch
  • Egg groups: Undiscovered
  • Catch rate 10