#989 · Pokémon Exceeded · unchanged from the official games
Farigiraf
NormalPsychicInner Focus, Early Bird, Cud Chew (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Normal / Psychic) and base stats (total 520) are the same as in the official games.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Brutal Swing Violently swings around to hurt everyone nearby. | Dark | Phys | 60 | 100 | 20 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Guard Swap Swaps changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Power Swap Swaps changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 5 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 10 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 14 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 19 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 75 | 100 | 10 |
| 23 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 28 | Double Hit Matches user's first type. Strikes twice. | Normal | Phys | 35 | 90 | 10 |
| 32 | Twin Beam Mystical eye-beams that hit the target twice in a row. | Psychic | Spec | 40 | 100 | 10 |
| 37 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 41 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 46 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 50 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 54 | Twin Bite Bites twice. First may lower Defense, second Sp. Defense. | Dark | Phys | 40 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Farigiraf
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Armor Tail, Connected Brains, Sap Sipper
- What the innates do: Armor Tail — Protects from priority. · Connected Brains — Boosts Psychic-type moves. · Sap Sipper — Grass increases offensive stat.
- Abilities you pick one of: Inner Focus — Prevents flinching. · Early Bird — Awakens quickly from sleep. · Cud Chew — Eats a used berry again.
- Hidden ability: Cud Chew
- How its abilities arrive: Armor Tail, Inner Focus from the start; Early Bird at Lv 9; Cud Chew at Lv 16; Sap Sipper at Lv 21; Strong Jaw at Lv 26; Dark Side at Lv 33; Connected Brains at Lv 48
- Tutor moves: Body Slam, Endure, Fire Punch, Sleep Talk, Substitute, Thunder Wave
- Egg groups: Field
- Catch rate 45