#323 · Pokémon Exceeded · changed in this game
Camerupt (Mega)
FireGroundSheer Force, Sheer Force
In Exceeded: Not in the wild: Mega Evolve Camerupt holding the Cameruptite. Fire / Ground type, base stats total 560.
Level-up moves 25
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Geogeyser Fire-type Pokemon gain STAB. May burn. | Water | Spec | 90 | 95 | 10 |
| 0 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 1 | Fissure Knocks down the foe's held item to prevent its use. | Ground | Phys | 120 | 70 | 5 |
| 1 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 1 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 5 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 11 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 12 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 15 | Flame Burst A bursting flame that does damage to all foes. | Fire | Spec | 70 | 100 | 15 |
| 22 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 25 | Lava Plume Scarlet flames torch everything around the user. | Fire | Spec | 80 | 100 | 15 |
| 28 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 29 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 31 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 33 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 36 | Burning Terrain Burns the ground for 5 turns. Damages each turn. | Fire | Stat | — | — | 10 |
| 39 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 46 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 53 | Eruption The higher the user's HP, the more damage caused. | Fire | Spec | 150 | 100 | 5 |
| 61 | Fissure Knocks down the foe's held item to prevent its use. | Ground | Phys | 120 | 70 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 0
| # | Move · where to get it | Type | Pow |
|---|
Where to find Camerupt (Mega)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Magma Armor, Solid Rock, Molten Down
- What the innates do: Magma Armor — Prevents freezing. · Solid Rock — Weakens “supereffective”. · Molten Down — Fire hit Rock-type.
- Abilities you pick one of: Sheer Force — Trades effects for power. · Sheer Force — Trades effects for power.
- How its abilities arrive: Anger Point, Magma Armor (always on) from the start; Power Overflow at Lv 24; Sheer Force at Lv 34; Solid Rock at Lv 42; Molten Down at Lv 50
- Egg groups: Field
- Catch rate 150