#779 · Pokémon Exceeded · unchanged from the official games
Bruxish
WaterPsychicDazzling
In Exceeded: First found in Dewford Town (Good Rod, Lv 10-30), and in 6 more areas. Its type (Water / Psychic) and base stats (total 475) are the same as in the official games.
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 4 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 9 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 12 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 17 | Aqua Jet Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 19 | Aqua Fang May cause flinching or lower Defense. | Water | Phys | 65 | 95 | 15 |
| 20 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 25 | Psywave Damage scales with user base Sp. Attack. | Psychic | Spec | 1 | 90 | 10 |
| 28 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 33 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 36 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 41 | Psychic Fangs Chomps with psychic fangs. Destroys any barriers. | Psychic | Phys | 85 | 100 | 15 |
| 44 | Synchronoise Super effective against the same types as user. | Psychic | Spec | 60 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
Where to find Bruxish
| Area | Method | Level | |
|---|---|---|---|
| Dewford Town | Good Rod | 10-30 | |
| Dewford Town | Super Rod | ||
| Route 106 | Good Rod | 10-30 | |
| Route 106 | Super Rod | ||
| Route 107 | Good Rod | 10-30 | |
| Route 107 | Super Rod | ||
| Route 108 | Good Rod | 10-30 | |
| Route 108 | Super Rod | ||
| Route 109 | Good Rod | 10-30 | |
| Route 109 | Super Rod | ||
| Route 115 | Good Rod | 10-30 | |
| Route 115 | Super Rod | ||
| Slateport City | Good Rod | 10-30 | |
| Slateport City | Super Rod |
Other changes in this game
- Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
- Innates (always active): Strong Jaw, Wonder Skin
- What the innates do: Strong Jaw — Boosts biting moves. · Wonder Skin
- Ability: Dazzling — Protects from priority.
- How its abilities arrive: Dazzling, Strong Jaw, Wonder Skin from the start
- Tutor moves: Dream Eater, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swords Dance, Water Ball
- Egg moves: Ice Fang, Poison Fang, Rage, Water Pulse
- Egg groups: Water 2
- Catch rate 80