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Azelf
#482 · Pokémon Exceeded · unchanged from the official games

Azelf

PsychicMagic Guard

In Exceeded: It is not in any of this guide's encounter tables. Its type (Psychic) and base stats (total 580) are the same as in the official games.

Level-up moves 17

LvMoveTypeCatPowAccPP
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
1Last Resort
Can only be used if every other move has been used.
NormalPhys1401005
1Natural Gift
The effectiveness varies with the held Berry.
NormalPhys110015
1Rest
The user sleeps for 2 turns, restoring HP and status.
PsychicStat——5
11Imprison
Prevents foes from using moves known by the user.
PsychicStat—10010
15Detect
Evades attack, but may fail if used in succession.
FightingStat——5
17Swift
Sprays star-shaped rays that never miss.
NormalSpec60—20
21Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
21Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec7510010
37Uproar
Causes an uproar for 2 to 5 turns and prevents sleep.
NormalSpec9010010
42Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
45Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat——20
46Extrasensory
Attacks with a peculiar power. May cause flinching.
PsychicSpec8010030
49Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
63Last Resort
Can only be used if every other move has been used.
NormalPhys1401005
66Natural Gift
The effectiveness varies with the held Berry.
NormalPhys110015
76Explosion
Inflicts severe damage but makes the user faint.
NormalPhys2501005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 33

#Move · where to get itTypePow
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM20Safeguard
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM34Shock Wave
Mauville City Gym
Electric60
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM48Skill Swap
Not handed out, sold or hidden anywhere in this game's own map data
Psychic—
TM59Natural Gift
Slateport City
Normal1
TM60Tri Attack
Not handed out, sold or hidden anywhere in this game's own map data
Normal30
TM66Headbutt
Petalburg Woods
Normal70
HM05Flash
Granite Cave — 1F
Normal—

Where to find Azelf

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
  • Innates (always active): Levitate, Telepathy
  • What the innates do: Levitate — Not hit by Ground attacks. · Telepathy — Can't be damaged by an ally.
  • Ability: Magic Guard — Only damaged by attacks.
  • How its abilities arrive: Levitate, Telepathy from the start; Magic Guard at Lv 30; Lost Willpower at Lv 50
  • Tutor moves: Dream Eater, Endure, Explosion, Fire Punch, Ice Punch, Mud-Slap, Psych Up, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, ThunderPunch
  • Egg groups: Undiscovered
  • Catch rate 3